Jewel river

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Danger: Normal
Sub zones: Underwater crystal caves, Prayaga island
Inhabitants: mermaids, dryads, fairies , silver mycorpes, suwaro pelicans, pearl anemones, toxotidas, exovoles, jewel fishes, nagas, opal mingos, noghdongs
Characters : Sophie, Calimn, Mina


A huge river so large that only a fourth of it is shown on the map, and so wide that you can barely see the other side when you stand on the shore. As its name suggests, it is filled with treasure. The riverbed is literally covered with jewels and gems. For mysterious reasons, there never seems to be any fewer of them, no matter how much greedy treasure hunters take. The river also has plenty of jewel fish, a usually legendary creature whose skin is worth more than diamonds on some worlds. The river and its surroundings are home to a wide range of colorful, shimmering fauna. Of course, although they may be very beautiful, the fauna here are no less dangerous, nor any less gluttonous than in the rest of Felarya.


full mermaid

After a shipwreck in Jewel river.


Prayaga island

Danger: Normal
Inhabitants: elves, dryads


A large island standing in the middle of the Jewel river and separating it in two. It's covered by a lush and dense vegetation, with very large vines plants serving as trees. The most remarkable particularity of Prayaga island is its ground. It appears entirely blanketed by an intricate network of moving yellow vines that suspiciously ressemble tentacles. Some question wether it's actually some sort of gigantic aquatic monster, on top of which the island grew somehow. Whatever their exact nature is, falling down there usually means being entangled in a matter of seconds, then being dragged down and disappearing forever into that alive mass. In order to move from one point to another, most creature will use the very large trunk-like vines that twist and snake around, above that deadly sea. They are so numerous however that, most of the time, moving about and finding a route is not really a problem and most creatures living in the island soon relegate the ground to the rank of a vague and confuse threath that you rarely have to approach anyway. At some locations, the vines and vegetation becomes so dense and tangled up that they form impenetrable vegetal walls, and those locations don't seem entirely randomly placed, sometimes conveniently creating circling walls, or even fortifications of sorts. Many believe it's the work of the Aloes, a small tribe of giant elves who live in the north of the island.

This part of Prayaga gives the distinct impression of a very large, beautiful and well tended garden. The elves integrated perfectly their structures into the landscape, and it's sometimes hard to tell where the vegetal stops and where the artifial begins. The Aloes are rather peaceful, mainly keepinging to themselves in the island, exercing art and playing music. They are definitely of the predatory type though, and any captured adventurer have great chances to end up as a light snack. They can be sometimes seen crossing the water separating Prayaga from the main land to hunt in the Oloonde region. It's interesting to note that on the island grows one of the rare Hydra tree of the continent and probably the biggest of them all. This behemoth tower at about 240 feet above its surroundings ! The Aloes give it the name of "Lakau tol'is" : "The old wacher". Some claim they were used to worship it and offer it sacrifices but this hasn't been confirmed.


Underwater Crystal Caves

Danger: Hazardous
Inhabitants: crystal dragons, crystal mermaids


For those few brave souls who actually risk swimming in the river, their destination is typically the legendary Crystal Caves. While the process that created them is unknown, the properties of many of the types of crystals that are found there present treasure seekers with no lack of motivation to visit them. Besides being incredibly beautiful, some of them can heal wounds, read minds, create gateways, and endow the user with incredible power. However, the caves are teeming with many untold horrors and monsters, many mutated by their long centuries in contact with the crystals. Those who have survived encounters with them tell of beasts and intelligent beings partially, or even totally covered with growths of crystals. In some cases, the being in question is something they might normally see above ground, such as a nagas or even a human. Many of these creatures now exhibit great powers, no doubt obtained from the crystals, but it is theorized that these beings may not in fact be individuals anymore, but rather drones working for some sort of intelligence. An ancient tablet, discovered in the ruins of Ur-Sagol, makes reference to the Crystal Cave as being some sort of living, intelligent entity. It talks about crystal covered beings bringing sacrifices to a large gaping mouth deep within the cave, where the victims were thrown into and devoured. After being digested, the person would then become energy, distributed among the network of living crystals. The tablet doesn't go into much more detail, but it describes how sometimes the entity would not devour the sacrifice, instead turning it into a mindless slave to do its bidding.


  • Credits goes to Veeshan123 for the idea and design of the Crystal caves.