Difference between revisions of "Fauna3"

From Felarya
Jump to: navigation, search
(moved forest of whisper fauna)
m
 
(116 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The Felayan fauna is composed of many species from many worlds which makes it very varied and unpredictable. See also [[carnivorous plants]] and [[plant life]]. Because the page is reaching the maximum size, here is the first part of the fauna : [[Fauna]] and second : [[Fauna2]]
+
{{Navbar}}
  
Note about the threat ranking:
+
----
  
It's based on the threat that the creature represents for a normal human.  It's not necessarily linked to the strength of the creature. For example the dryad [[Cypress]] would rank very low because she is very friendly to humans, yet she is a powerful being.
 
  
 +
The Felayan fauna is composed of many species from many worlds which makes it very varied and unpredictable. See also [[carnivorous plants]] and [[plant life]]. These pages feature mostly dangerous or remarkable creatures. There is many many others, from small animals to harmless herbivores, or unreported species that aren't listed here but exist and are part of the great Felarya food chain.
  
Rank:
+
{{Faunalist}}
  
*<font color = #00000>'''Minimal'''</font>: A totally harmless being such as a mouse or a rabbit.
 
*<font color = #008800>'''Very Low'''</font>: Mostly herbivores but who can still strike back if attacked.
 
*<font color = #008800>'''Low'''</font>: Various animals such as felines.
 
*<font color = #ff9500>'''Moderate'''</font>: A moderately dangerous Felaryan creature can still be very dangerous in another world. For example a great white shark would rank between Low and Moderate here...
 
*<font color = #ff9500>'''Medium'''</font>: A predatory, dangerous and often man-eating creature.
 
*<font color = #ff0000>'''High'''</font>: A great predator. [[Crisis]] is in this category.
 
*<font color = #ff0000>'''Very High'''</font>: A top predator. This creature could take on a small army.
 
*<font color = #cc00cc>'''Critical'''</font>: In Felaryan scales, very few creatures reach this rank.
 
*<font color = #cc00cc>'''Extreme'''</font>: A [[guardians|guardian]] or a mythical creature. Only a god can hope to survive a confrontation with one of these.
 
  
 +
{{Faunathreat}}
  
== In [[evernight forest]] ==
 
==== Abyssal Slug ====
 
Size: 30 to 40 feet
 
<br>
 
Threat: <font color = #ff9500>'''Medium'''</font>
 
  
These creatures usually live in very dark places such as caverns.  They glow lightly and have a beautiful pattern of vividly colored lights on their skin.  However when you see these lights it's probably already too late for you.  Abyssal slugs can locate their prey far away with a sort of natural sonar, and when the slug knows the exact location of its prey and is in range, it powerfully vacuums it in to it's large mouth.  The range of their vacuum can reach 300 feet for the largest specimens.
+
== Marsh fauna ==
  
  
==== Shadow Fish ====
+
== In [[Ixtapal marshes]] ==
Size: 1 to 40 feet
+
==== Tagmatok ====
 +
Size: 6 inches
 
<br>
 
<br>
Threat: <font color = #008800>'''Very Low'''</font> to <font color = #ff9500>'''Medium'''</font>
+
Threat: <font color = #ff9500>'''Medium'''</font> in group
  
The size of shadow fishes varies a lot and this name comprises many sub species.  Shadow fish have the unique ability to breath shadow, which means that they can live in or out of the water, so long as it is dark. Exposing them to light will suffocate them, much like what happens to a regular fish out of water. They float in the air and can move quickly if neededBecause they have no teeth, shadow fish swallow whole anything that is the right size, and the larger specimens are big enough to swallow humans whole, and so can pose a serious threat to adventurers.
+
Tagmatoks are small but venomous white scorpions found mostly in the southern part of the swamps. They live in huge swarms, most of the time dug under the mud and plunged into a lethargic state. Some of them scout the surface however, and once they find a suitable prey they wake up the others. There ar few things more unpleasant than watching a whole colony of tagmatoks popping up seemingly out of nowhere and encircling you. Once they surround their prey, they overwhelm it with their sheer numbers and paralyzing venomTagmatoks are very dangerous, and seeing one is a very bad sign. They possess a hive-mind of sort and, the more numerous they are, the more clever they seem to become. Large groups of them seem to acquire an elaborate sense of tactics involving hit-and-runs, ambushes, and diversions.
  
  
==== Glophorbia ====
+
==== Giant Mud Slug ====
Size:
+
Size: 60 to 80 feet
 
<br>
 
<br>
Threat: ''Under Construction''
+
Threat: <font color = #ff0000>'''High'''</font>
  
 +
An enormous slug-like creature commonly found all over the swamps. Their slimy, rubbery flesh is brown and grey, with a pattern that imitates the mud remarkably well. They actually possess multiple, short legs under their massive bodies that help them with digging. They can create tunnels that don't collapse behind them because of a substance they secrete which solidifies the mud for hours. They hunt by lurking under the mud, waiting for prey to walk above their location. They possess very developed senses that allow them to emerge with great precision, engulf their victim, and go back in to hiding in an instant. They eat voraciously anything that can fit in their large fleshy mouths, and with their gigantic size, there are few things that can't. A mud slug could easily swallow a vehicle whole. Another of their method of hunting is to lay traps, weakening the ground above them, so the unsuspecting prey  would fall through, landing directly into their cavernous gullet.
  
==== Flash Medusa ====
+
 
Size: 20 to 30 feet
+
==== Korazon ====
 +
Size: 30 feet
 
<br>
 
<br>
Threat: <font color = #ff9500>'''Moderate'''</font>
+
Threat: <font color = #008800>'''Very Low'''</font>
  
In such a dark place as evernight forest, light can become a weapon.  These jellyfish-like creature use a powerful flash of light to dazzle and blind their prey... or suffocate it in the case of shadow fishesThen they move rapidly in range to swallow their meal.  
+
A large lizard, resembling a sort of six-legged iguana. They possesses a dewlap, a row of spines running down their back to their long tail, and two sharp horns protruding from their forehead. Their scales are usually of a dark brown color. Korazons are often used by [[humans]] as a mount or as a means to transport goods. They are docile, sturdy and fast creatures, very agile in a swamp environmentEven better, Korazons are almost harmless to humans despite their great size, feeding largely on insects and insectoids instead. One interesting particularity of the Korazon is its tail. The meat is absolutely delicious once cooked, and the creature doesn't seem to mind at all if the passengers cut it, as it painlessly re-grows in a matter of hours.
  
  
==== Lightseeker ====
+
==== Stormseeker ====
Size: 15 inches
+
Size: 20 inches
<br>  
+
<br>
Threat: <font color = #00000>'''Minimal'''</font>
+
Threat: <font color = #008800>'''Very Low'''</font> - <font color = #ff9500>'''Medium'''</font> for vehicles.
  
A small and extremely fast bird.  Little is known about them because once you see a trace of a lightseeker, it's already gone.  They possess a strange glowing globe on their belly that emits a blinding light when the bird flies, and they leave a long tail of light behind them, a bit like a comet.
+
Strangely shaped red birds, able to attract lightning with their beaks during a storm, "store" it in them, and later blast it at targets with great precision.  They are not that common in the swamps but they represent one of the most potent threats to any vehicle.  They are small, agile, attack in packs, and their blast will cause great damage to machines, which they seem to dislike for some reason. They don't destroy their targets but instead totally disable and immobilize them, which is obviously very dangerous in the swamps of Felarya. They are sometimes hunted for their beaks, which are made of a material with excellent conductive properties.
  
In the eternal darkness of [[Evernight forest]], this is one of the rare sources of light.  For some reason, lightseekers seem to always fly very straight trajectories, and turn with very sharp angles, creating long jagged lines of light that remain for several seconds before being swallowed up by the dark.
 
  
 +
==== Heluda ====
 +
Size: 30 to 40 feet
 +
<br>
 +
Threat: <font color = #008800>'''Very Low'''</font>
 +
 +
Heludas are huge butterflies, living mostly in the northern part of the swamps. They fly majestically and quietly in the foggy air, and the glow of their slightly luminescent white wings piercing through the mist can make for a beautiful and strangely fascinating spectacle. With a wingspan of about 40 feet, they are an impressive sight and can be quite scary if they emerge suddenly before you from the mist. They are harmless however, as they feed only on small birds. Heluda larvas are more aggressive though, and possess a painful and venomous bite.
  
==== Night Anemone ====
+
 
Size: 50 feet
+
==== Liethins ====
 +
Size: 4 feet head to tail
 
<br>
 
<br>
Threat: <font color = #ff9500>'''Medium'''</font>
+
Threat: <font color = #008800>'''Low'''</font> to <font color = #ff9500>'''Medium'''</font> in group
  
A dangerous creature lurking in dark places such as caverns or evernight forest.  They feed on anything that they catch with their long and agile tentacles and they can swallow very large prey.  While their most common prey are [[Fauna#Shadow Fish|shadow fishes]], a human would also easily fit in such a large stomach. What makes night anemones really dangerous is their tentacles which are strong, agile, and can stretch to frighteningly long distance.  But most dangerously their tentacles are semi-immaterial and can't be harmed in any normal way.
+
Snake-like creatures with sharp fangs and feathered wings. Liethins are quick and agile, hunting in packs and biting their victims in order to suck blood from them, sometimes completely draining smaller prey of all bodily fluids.
 +
They often live in large colonies and are known to be ill-tempered toward intruders. Encountering a small numbers of them is not too dangerous; a whole hive is another story. Their bite is painful, and some species living deep in the swamps are know to be venomous as well.
  
  
== In [[forest of whispers]] ==
+
==== Giant Marsh Viper ====
==== Tonorion ====
+
Size: 40 to 50 feet long
Size: 40 to 120 feet long
+
 
<br>
 
<br>
Threat: <font color = #ff9500>'''Medium'''</font> to <font color = #ff0000>'''High'''</font>
+
Threat: <font color = #ff9500>'''Medium'''</font>
 
+
A sort of armored and spiked centipede with the front claws of a praying mantis.  With their razor sharp fangs and multiple glowing eyes, tonorions look positively nightmarish.  These agile creatures can move with great speed and strike in the blink of an eye.  They usually dwell in hives deep underground and come to the surface to hunt, usually during the night.  Tonorions naturally emit an anti-magic aura, strong enough that only a very powerful offensive spell caster could hope to harm them magically.
+
  
Tonorions are very capable of tearing their prey into bits, but they still attempt to swallow them whole if possible.
+
These giant snakes are common predators of the swamp. Their scales are rough and irregular, giving them the appearance of a root when still. They are fast and very voracious, feeding on just about anything that is the right size to be swallowed, and will relentlessly chase after prey. They won't hesitate to attack a group of adventurers, surging out of the murky waters to snatch a member. They often become prey themselves, though, and giant [[harpies]] are know to be quite fond of them. They are also the favorite food of the great [[dryads|dryad]] [[Cypress]] and inhabitants of the [[Jungle Bowl|Jungle bowl]] often track and capture the giant snakes to feed them to their protector.
  
  
==== Abyssal Tonorion ====
+
==== Zinorid ====
Size: 80 to 130 feet long
+
Size: 15 inches to 1 foot
 
<br>
 
<br>
Threat: <font color = #ff0000>'''High'''</font>
+
Threat: <font color = #ff9500>'''Moderate'''</font>
  
This species of Tonorion only lives deep underground in tonorion hives. They are considered to be guardians of the hive and are extremely dangerous. They are voracious, aggressive, blisteringly fast, and possess an extremely tough chitinous skin. These terrible creatures are basically invulnerable to magic and their natural anti-magic aura nullifies it in a large area around them. They are also more intelligent than lesser tonorions and possess a rudimentary grasp of tactics.
+
The rolling Zinorid is a strange creature resembling a red land starfish. It usually curls up into a ball of variable size. They can often be spotted rolling near damp places such as stagnant pools or marshes. Zinorids are leeches, feeding on the blood of their prey. Once they detect a potential victims, they will pounce and change into their original form to latch on the preys, tearing skin with their teeth and greedily sucking their blood. The more blood they suck, the more bloated they become until they cannot stomach more and drop down on the ground and roll away. Due to their habit of traveling in large number, they can be fatal to small or even medium-sized creatures. They also attack giant predators indiscriminately, making them seen as pest by large creatures. They don't appear to be very interested on things that are smaller than themselves However, so [[tinies]] are luckily out of their menu. Marsh-inhabiting tinies sometimes build their settlement near colonies of zinorids in order to protect themselves from wandering [[nekos]]. Those vampiric starfishes can also be used as a throwing weapon, which can effectively disable a foe or at least severely hinder them or even kill them with enough numbers.
  
  
==== Echydin ====
+
==== Water Leaper ====
Size: 25 feet
+
Size: 15 feet
 
<br>
 
<br>
Threat: <font color = #ff9500>'''Medium'''</font>
+
Threat: <font color = #ff9500>'''Moderate'''</font>
  
This creature looks sort of like a big unicorn with sparkling colors and antenna.  The most noticeable thing about them is how silent they are.  An echydin can gallop without producing the slightest sound, probably a magically enhanced ability.
+
A strange creature with the body of a large frog without hind legs, forelegs replaced with bat-like wings, and the tail of a lizard.  It can fly and swim,  using its wide wings like fins underwater and its rudder-like tail to propel itself much like a tadpole.  Because the only real change to its body during its growth cycle is its size and wings, it grows very quickly, letting its species populate new areas with startling speed. The water leaper hunts both above and below marshes and swamps, feeding mostly on insects, birds, fish and mammals.  It has adapted well to Felarya's food chain since its arrival over thirty years ago.  The original specimen is rumored to be a colossal version of these lower-tier predators, and the only of its kind.  Water leapers are dangerous and have been known to attack [[humans]], although they cannot fly if carrying a human-sized load in their stomachs, and may become stranded on landA water leaper will instantly regurgitate its prey to escape if it feel threatened.  If nothing troubles the creature however, it will just sit there until it has finished digesting its meal.
  
Echydins are very dangerous. When you encounter one, the creature will first stare at you, trying to determine if you are edible, the right size and if it's hungry.  If the answer to all three is yes, then the echydin will instantly teleport you in to its stomach!  Most anti-magic protections can't counter that because the spell is actually not cast on the prey but on the space directly around it.  Once trapped in the stomach the prey has little to no chance of getting out as the echydin possesses a very tough and stretchy stomach which nullifies magic and a rather fast metabolism.
+
[[Image:gorudanwiki.jpg|thumb|right|300px|Gorudan Behemoth]]
  
Echydins are usually very friendly to [[fairies]].
 
  
 
+
==== Gorudan Behemoth  ====
== In [[great marshes#Mycoria forest|Mycoria  forest]] ==
+
Size: 65 to 80 feet
==== Fungoïd ====
+
Size: 7 to 20 feet
+
 
<br>
 
<br>
Threat: <font color = #008800>'''Low'''</font>
+
Threat: <font color = #ff0000>'''High'''</font>
 +
 
 +
Essentially an enormous toad with a shell, a long body and pedunculated (slug-like) eyes. Their hide is mostly orange and brown color, and very thick. They gobble voraciously any prey that comes in their range, by flicking their long and very sticky tongue at it. The bulbous tip adheres instantly to what it touches, and a quick retraction will drag the prey in to the Gorudan's mouth in the blink of an eye. The appendage can be launched up to 140 feet with with amazing accuracy and blinding speed. With its very large mouth, the Gorudan can easily swallow a vehicle and it's occupants whole,  as well as medium-sized [[slug girls]] and [[nagas]]. Although rare, gorudan behemoths are one of the most dangerous predators in the swamps. They  are slow and not very mobile, but they are extremely hard to kill because of their shells, which are as hard as a rock, and their very fast natural regeneration.
  
The Fungoïd are a race of sentient humanoid fungus.  Their size varies depending on how much water they have absorbed, but generally they range from 7 to 20 feet tall.  There appears to be no standard as to how many limbs they have, with some having the familiar 4 limbs, but others having any odd combination, such as 8 arms or 4 legs!  Their head resembles a toadstool, on top of which there can be up to 30 "eyes".  Their "mouth" is more or less just a opening to their stomach.  They prefer dead or rotting food in most cases, but they will be more then willing to ingest a living being if it suits them.  Once inside, the victim is digested by an accelerated process of decomposition.  As one can imagine, since they primarily eat rotting food, they usually emit a horrible stench, which is a sure fire way to know if one is nearby.
 
  
At first glance, the Fungoïd society seems to be very primitive. They use basic tools to carve out homes in the stalks of the giant mushrooms which inhabit [[great marshes#Mycoria forest|Mycoria forest]]. Their social structure seems poorly defined as well, and they communicate with each other by using spores or bioluminescent lights that are created on their skin. They have no verbal language or any known form of communicative gestures. Thus, they are seen as little more than monsters and are possibly the most underestimated race of Felarya, which suits them perfectly.
+
==== Bogmog Toad  ====
 
+
Size: 25 to 30 feet
Fungoïds are actually very wise and philosophical beings with an incredible understanding of their surrounding.  They live in perfect harmony with [[dryads#Mycodryads|mycodryads]] who love to inform them on what is going in the jungle and receive their thoughts in return.  Some of them are powerful, but discrete, spellcasters as well.  Many mages would be shocked to know how how much they could learn from some Fungoïds shamans.
+
<br>
 +
Threat: <font color = #ff9500>'''Medium'''</font>
 +
 
 +
Thankfully much smaller than the Gorudan behemoths, bogmog toads are nonetheless dangerous predators of the swamp. It's a huge, fat toad with a rather grotesque appearance, a large head and a wide mouth, sometimes as wide as their bodies. Color patterns vary between greens, browns, and beige with darker streaks. They are ambush predators, remaining hidden and motionless until they see something moving close and then they lash at it. They are incredibly voracious, even by Felaryan standards, and will try to eat anything that can fit in their mouths, and some things that can't. A giant [[nagas|naga]] having their tail gnawed on by a bogmog toad is a common occurrence. They will eat until they are about to burst, gorging themselves literally to the brim, until not only their stomach, but also their gullet and mouth are full, and until they are materially unable to fit anything within their digestive track anymore. This particular trait gave way to the popular expression " to have the manner of a Bogmog." Bogmog toads are dangerous and one of them would have no problem whatsoever engulfing an [[humans|human]] adventurer and even fitting a small group of them in its enormous stomach. Thankfully, their vision is movement-based and staying perfectly still might avoid you being swallowed.
  
  
 +
== In [[Ixtapal marshes#Mycoria forest|Mycoria forest]] ==
 
==== Ooze ====
 
==== Ooze ====
 
Size: Varies
 
Size: Varies
Line 117: Line 113:
 
Threat:  <font color = #ff9500>'''Moderate'''</font>
 
Threat:  <font color = #ff9500>'''Moderate'''</font>
  
Oozes are basically protoplasmic sacs of slime that, not surprisingly, ooze around the swamp in search of food.  When food is found, they will engulf it completely.  At this point it's very difficult for the victim to escape, as the gelatinous mass is extremely sticky.  Once the prey has been completely surrounded, the ooze will stop moving and digest it.  Soft, organic material go usually first followed by bones and finally rocks and metals.  Travelers have reported seeing massive oozes with the skeletons of entire traveling groups still suspended within them.
+
Oozes are basically protoplasmic sacs of slime that, not surprisingly, ooze around the swamp in search of food.  When food is found, they will engulf it completely.  At this point it's very difficult for the victim to escape, as the gelatinous mass is extremely sticky.  Once the prey has been completely surrounded, the ooze will stop moving and start digest it.  Soft, organic material go usually first followed by bones and finally rocks and metals.  Travelers have reported seeing massive oozes with the skeletons of entire traveling groups still suspended within them. Since the ooze is amorphous, trying to cut it or shoot it will usually have no effect.  Freezing the ooze is often your safest bet.  That won't kill the creature, but it will restrict its movement enough to allow you to escape.  Adventurers should be aware that since the ooze is a shapeless mass, they can hide almost anywhere.  Special attention should be paid to shallow water, because what look like a harmless swamp water could actually be an ooze waiting in ambush! Oozes are one the favorite prey of [[fauna#mud slug|mud slugs]], [[fauna#Gorudan behemoth|Gorudan behemoths]], and [[slug girls]].
 
+
Since the ooze is amorphous, trying to cut it or shoot it will usually have no effect.  Freezing the ooze is usually your safest bet.  That won't kill the creature, but it will restrict it's movement enough to allow you to escape.  Adventurers should be aware that since the ooze is a shapeless mass, they can hide almost anywhere.  Special attention should be paid to shallow water, because what look like a harmless swamp water could actually be an ooze waiting in ambush!
+
 
+
Oozes are one the favorite prey of mud slugs and Gorudan behemoths.
+
  
  
Line 130: Line 122:
  
 
Forgon is the common name for the Jenkenite Petrifying Fungus (so named in honor of Professor Jenkin, the first person to document its existence, and ironically also its first documented victim).  This rare fungus can be found growing on various rocks, which it feeds upon.  It vaguely resembles an oceanic anemone, although its tentacles are usually hidden within its pod most of the time.  When prey approaches it, it lashes out with its many tentacles, each one tipped with poison.  If the prey is injected with the poison, they will immediately be petrified into a stone statue.  The Forgon will then begin to grow upon them, feeding off of its new rock perch.  Fortunately the victims don't die immediately, and the process can be reversed, but only through a powerful transmutation spell.
 
Forgon is the common name for the Jenkenite Petrifying Fungus (so named in honor of Professor Jenkin, the first person to document its existence, and ironically also its first documented victim).  This rare fungus can be found growing on various rocks, which it feeds upon.  It vaguely resembles an oceanic anemone, although its tentacles are usually hidden within its pod most of the time.  When prey approaches it, it lashes out with its many tentacles, each one tipped with poison.  If the prey is injected with the poison, they will immediately be petrified into a stone statue.  The Forgon will then begin to grow upon them, feeding off of its new rock perch.  Fortunately the victims don't die immediately, and the process can be reversed, but only through a powerful transmutation spell.
 +
 +
[[Image:basilikwiki.jpg|thumb|right|300px|A Moss basilik . Picture by Blazbaros from his [http://Blazbaros.deviantart.com/ Deviantart gallery]]]
  
  
Line 137: Line 131:
 
Threat:  <font color = #ff9500>'''Moderate'''</font>
 
Threat:  <font color = #ff9500>'''Moderate'''</font>
  
A large, bulky lizard entirely covered by thick moss and small plants.  Their special skin is nutrient-rich and allows vegetation to grow on it, an efficient way to hide themselves completely from predator and to attract small herbivores that make up the majprity of the basilik's diet.  The lizard however, is very aggressive and won't hesitate to attack [[humans]] that come too close.  Despite their heavy appearance, they are surprisingly fast and agile.  Thus what looks like a harmless heap of moss and brush can suddenly turn into a ferocious beast that leaps at you, maw wide open.  While their prey is stunned by the collision, the moss basilik will attempt to devour it in a succession of rapid swallows, holding it with its tremendously strong jaws.
+
A large, bulky lizard entirely covered by thick moss and small plants.  Their special skin is nutrient-rich and allows vegetation to grow on it, an efficient way to hide themselves completely from predators and to attract the small herbivores that make up the majority of the basilik's diet.  The lizard however, is very aggressive and won't hesitate to attack [[humans]] that comes too close.  Despite their heavy appearance, they are surprisingly fast and agile.  Thus what looks like a harmless heap of moss and brush can suddenly turn into a ferocious beast that leaps at you, maw wide open.  While their prey is stunned by the collision, the moss basilik will attempt to devour it in a succession of rapid swallows, holding it with its tremendously strong jaws. Despite being called a "basilik" and looking a lot like a real basilisk, moss basiliks cannot actually petrify their victim with their stare.  They were mistakenly named because of the numerous humanoid statues that are in the zone, statues that are actually made by the much more discreet forgons.
 +
  
Despite being called a "basilik" and looking a lot like a real basilisk, moss basiliks cannot actually petrify their victim with their stare. They were mistakenly named because of the numerous humanoid statues that are in the zone, statues that are actually made by the much more discrete forgons.
+
== In [[Ixtapal marshes#Sunken forest|Sunken forest]] ==
 +
==== Ringhorn ====
 +
Size: 10 feet
 +
<br>
 +
Threat: <font color = #008800>'''Low'''</font>
  
 +
A strange gravity-defying creature. Ringhorn resemble a majestic goat with pupil-less teal eyes that seem to pierce your soul. They can scale vertical surfaces with ease, with their strange gravity-based magic. They make their home within the [[Ixtapal marshes#Sunken forest|Sunken forest]], scaling up and down the ever-growing sides of the gigantic trees above the bottomless pit, searching for patches of moss to graze on. The Antlers of Ringhorns curve and connect to make a ring shape, hence their names. The horn possesses magical properties and can be framed around, say, a mirror. These Antlers are capable of sending out magic waves when the ringhorn feels threatened, that alter and modify the gravity of their target for a short instant.
  
== Others ==
+
 
==== Umbra ====
+
[[Image:colmotelewiki.jpg|thumb|right|300px|Colmotele]]
Size: Varies
+
 
 +
==== Colmotele ====
 +
Size: 15 to 20 feet
 
<br>
 
<br>
Threat: <font color = #ff9500>'''Medium'''</font>
+
Threat: <font color = #ff9500>'''Moderate'''</font>
  
Long thought extinct in the Felaryan jungle, several dozen of these creatures still exist, and even one umbra is enough to decimate an entire village if the thought ever crossed its simple mind.
+
A large, pudgy bird with green messy feathers seemingly made of leaves puffed up all around its body. It possesses a long, retractable neck, and a large barky beak that can open very wide. It usually waits in ambush on the branches of one of the huge trees of the pit, standing still, and blending perfectly with the surrounding foliage. If something even remotely edible comes too close, the bird will leap, beak wide openm to gobble it down. Colmoteles are not fussy eaters and larger specimens are well capable of swallowing an unsuspecting adventurer. They possess a very loud screech that echo from time to time above the sound of the waterfalls. Despite their wings, colmoteles seem unable to fly at all, instead hoping in small leaps in rapid succession.
  
Because of their unique physiology, their form is never completely fixed.  Continually phasing in and out of the dimensions of Felarya has had the effect of essentially making these beasts shape shifters of sorts.  In their true form you could describe them as a sort of shadowy fog.  Although unable to change their colors, umbras are able to briefly imitate any prey they have recently absorbed.  However, due to their extremely rapid digestive system, the imitation often appears to be rotten and degenerated.  Thus the most common hunting tactic of an umbra is to conceal itself in the roots of a tree, or on the ceiling of a cave, and wait for a living creature to approach before surrounding and enveloping it.
 
  
Umbras can stretch to remarkably long lengths, and because of their weightlessness they are able to travel with blinding speed through the air like a cloud. Strangely, their semi-corporeal form is as much a drawback as it is an advantage, as a strong wind that any human would mostly ignore would prove dangerous for an Umbra.  They have only a very small tolerance for injury.  Though able to withstand blows from anything human sized and below, larger creatures will often give the umbra cause to flee.  That said, if an umbra does find suitable prey, they will pursue them relentlessly, feeling an unnatural instinct to remove all evidence of their existence by destroying any who have seen them.  Those who have claimed to have seen an umbra are usually cast out of their society due to the bad luck that the more superstitious people will see as surrounding them.
+
== In [[Ixtapal marshes#Malyra fen|Malyra fen]] ==
 +
==== Titan Hawk ====
 +
Size: 50 to 80 feet
 +
<br>
 +
Threat: <font color = #008800>'''Low'''</font>
  
 +
Titan Hawks are rare, but breathtakingly impressive creatures. They are a massive bird that appears to be made of gleaming metals, chiseled marble and beauteous feathers. They are said to have been creatures of the ancient [[minor races#Titans|Titans]], being designed by [[Alcazath]] himself to be defenders of Felarya. Most of them were killed during the Titan uprising, but, for whatever reason, they still exist in some of the Malyra plateaux. They soar majestically in seemingly meaningless routes, as if waiting for a command that will never arrive. While fearsome looking, they are fairly harmless. They would barely notice a [[humans|human]] and seem not to mind predators as long as they don't get too close.
 +
 +
 +
==== Mutourk ====
 +
Size: 15 feet
 +
<br>
 +
Threat:  <font color = #ff9500>'''Medium'''</font>
 +
 +
''Under construction''
 +
 +
====Malyran Snake-Ape====
 +
Size: 5 to 6 feet
 +
<br>
 +
Threat:  <font color = #008800>'''Low'''</font>
  
Because the page is reaching the maximum size, here is the first part of the fauna : [[Fauna]], and second: [[Fauna2]]
+
A most curious creature, apparently being a cross between reptile and mammal!  Its upper half is similar to that of a chimps, though with lighter hair. Its lower half is similar to that of a large, powerful snake. These tree dweller creatures are omnivorous, eating fruits and nuts but partial to eating meat if they can; they tend to swallow their prey whole with their remarkable detaching jaws. They are a cunning species, even able to use primitive tools. Some scientists propose some sort of connection to the large [[nagas]] found elsewhere in Felarya, though so far there has been few reports of Giant Malyran Snake Apes. Some scientists also postulate that some of these creatures may still exist elsewhere in Felarya and that these remnants have given rise to the popular "Bigtail" legend, though equally as many declare this to be a rather far-fetched idea.
  
  
* Credits to Veeshan, and Rythmear for various ideas for the fauna.
+
====Credits to:====
 +
*Veeshan123 for the Forgon
 +
*Wowandwas for the liethins and Giant Marsh Viper
 +
*Fish for the Water Leaper
 +
*Jaette-troll for the Titan hawk and Malyran Snake-Ape
 +
*ProjectHazoid for the ringhorn
 +
*tkh1304 for the Zinorid
 +
*Oldman40k2003 and French-snack for their great help at editing. ^_^

Latest revision as of 11:48, 30 October 2013

General content: | Felaryan fauna | Felaryan flora | Races | Characters | Locations | History and Lore | Science and Magic | Culture and Customs | List of all available articles


The Felayan fauna is composed of many species from many worlds which makes it very varied and unpredictable. See also carnivorous plants and plant life. These pages feature mostly dangerous or remarkable creatures. There is many many others, from small animals to harmless herbivores, or unreported species that aren't listed here but exist and are part of the great Felarya food chain.

  • Marsh fauna


Threat Ranking:
  • Minimal: A totally harmless being such as a mouse or a rabbit.
  • Very Low: Mostly herbivores but who can still strike back if attacked.
  • Low: Various animals such as felines.
  • Moderate: A moderately dangerous Felaryan creature can still be very dangerous in another world. For example a great white shark would rank between Low and Moderate here...
  • Medium: A predatory, dangerous and often man-eating creature.
  • High: A great predator. Crisis is in this category.
  • Very High: A top predator. This creature could take on a small army.
  • Critical: In Felaryan scales, very few creatures reach this rank.
  • Extreme: A guardian or a mythical creature. Only a god can hope to survive a confrontation with one of these.

Note that threat ranking is based on the threat that the creature represents for a normal human. It's not necessarily linked to the strength of the creature. For example the dryad Cypress would rank very low because she is very friendly to humans, yet she is a powerful being.


Marsh fauna

In Ixtapal marshes

Tagmatok

Size: 6 inches
Threat: Medium in group

Tagmatoks are small but venomous white scorpions found mostly in the southern part of the swamps. They live in huge swarms, most of the time dug under the mud and plunged into a lethargic state. Some of them scout the surface however, and once they find a suitable prey they wake up the others. There ar few things more unpleasant than watching a whole colony of tagmatoks popping up seemingly out of nowhere and encircling you. Once they surround their prey, they overwhelm it with their sheer numbers and paralyzing venom. Tagmatoks are very dangerous, and seeing one is a very bad sign. They possess a hive-mind of sort and, the more numerous they are, the more clever they seem to become. Large groups of them seem to acquire an elaborate sense of tactics involving hit-and-runs, ambushes, and diversions.


Giant Mud Slug

Size: 60 to 80 feet
Threat: High

An enormous slug-like creature commonly found all over the swamps. Their slimy, rubbery flesh is brown and grey, with a pattern that imitates the mud remarkably well. They actually possess multiple, short legs under their massive bodies that help them with digging. They can create tunnels that don't collapse behind them because of a substance they secrete which solidifies the mud for hours. They hunt by lurking under the mud, waiting for prey to walk above their location. They possess very developed senses that allow them to emerge with great precision, engulf their victim, and go back in to hiding in an instant. They eat voraciously anything that can fit in their large fleshy mouths, and with their gigantic size, there are few things that can't. A mud slug could easily swallow a vehicle whole. Another of their method of hunting is to lay traps, weakening the ground above them, so the unsuspecting prey would fall through, landing directly into their cavernous gullet.


Korazon

Size: 30 feet
Threat: Very Low

A large lizard, resembling a sort of six-legged iguana. They possesses a dewlap, a row of spines running down their back to their long tail, and two sharp horns protruding from their forehead. Their scales are usually of a dark brown color. Korazons are often used by humans as a mount or as a means to transport goods. They are docile, sturdy and fast creatures, very agile in a swamp environment. Even better, Korazons are almost harmless to humans despite their great size, feeding largely on insects and insectoids instead. One interesting particularity of the Korazon is its tail. The meat is absolutely delicious once cooked, and the creature doesn't seem to mind at all if the passengers cut it, as it painlessly re-grows in a matter of hours.


Stormseeker

Size: 20 inches
Threat: Very Low - Medium for vehicles.

Strangely shaped red birds, able to attract lightning with their beaks during a storm, "store" it in them, and later blast it at targets with great precision. They are not that common in the swamps but they represent one of the most potent threats to any vehicle. They are small, agile, attack in packs, and their blast will cause great damage to machines, which they seem to dislike for some reason. They don't destroy their targets but instead totally disable and immobilize them, which is obviously very dangerous in the swamps of Felarya. They are sometimes hunted for their beaks, which are made of a material with excellent conductive properties.


Heluda

Size: 30 to 40 feet
Threat: Very Low

Heludas are huge butterflies, living mostly in the northern part of the swamps. They fly majestically and quietly in the foggy air, and the glow of their slightly luminescent white wings piercing through the mist can make for a beautiful and strangely fascinating spectacle. With a wingspan of about 40 feet, they are an impressive sight and can be quite scary if they emerge suddenly before you from the mist. They are harmless however, as they feed only on small birds. Heluda larvas are more aggressive though, and possess a painful and venomous bite.


Liethins

Size: 4 feet head to tail
Threat: Low to Medium in group

Snake-like creatures with sharp fangs and feathered wings. Liethins are quick and agile, hunting in packs and biting their victims in order to suck blood from them, sometimes completely draining smaller prey of all bodily fluids. They often live in large colonies and are known to be ill-tempered toward intruders. Encountering a small numbers of them is not too dangerous; a whole hive is another story. Their bite is painful, and some species living deep in the swamps are know to be venomous as well.


Giant Marsh Viper

Size: 40 to 50 feet long
Threat: Medium

These giant snakes are common predators of the swamp. Their scales are rough and irregular, giving them the appearance of a root when still. They are fast and very voracious, feeding on just about anything that is the right size to be swallowed, and will relentlessly chase after prey. They won't hesitate to attack a group of adventurers, surging out of the murky waters to snatch a member. They often become prey themselves, though, and giant harpies are know to be quite fond of them. They are also the favorite food of the great dryad Cypress and inhabitants of the Jungle bowl often track and capture the giant snakes to feed them to their protector.


Zinorid

Size: 15 inches to 1 foot
Threat: Moderate

The rolling Zinorid is a strange creature resembling a red land starfish. It usually curls up into a ball of variable size. They can often be spotted rolling near damp places such as stagnant pools or marshes. Zinorids are leeches, feeding on the blood of their prey. Once they detect a potential victims, they will pounce and change into their original form to latch on the preys, tearing skin with their teeth and greedily sucking their blood. The more blood they suck, the more bloated they become until they cannot stomach more and drop down on the ground and roll away. Due to their habit of traveling in large number, they can be fatal to small or even medium-sized creatures. They also attack giant predators indiscriminately, making them seen as pest by large creatures. They don't appear to be very interested on things that are smaller than themselves However, so tinies are luckily out of their menu. Marsh-inhabiting tinies sometimes build their settlement near colonies of zinorids in order to protect themselves from wandering nekos. Those vampiric starfishes can also be used as a throwing weapon, which can effectively disable a foe or at least severely hinder them or even kill them with enough numbers.


Water Leaper

Size: 15 feet
Threat: Moderate

A strange creature with the body of a large frog without hind legs, forelegs replaced with bat-like wings, and the tail of a lizard. It can fly and swim, using its wide wings like fins underwater and its rudder-like tail to propel itself much like a tadpole. Because the only real change to its body during its growth cycle is its size and wings, it grows very quickly, letting its species populate new areas with startling speed. The water leaper hunts both above and below marshes and swamps, feeding mostly on insects, birds, fish and mammals. It has adapted well to Felarya's food chain since its arrival over thirty years ago. The original specimen is rumored to be a colossal version of these lower-tier predators, and the only of its kind. Water leapers are dangerous and have been known to attack humans, although they cannot fly if carrying a human-sized load in their stomachs, and may become stranded on land. A water leaper will instantly regurgitate its prey to escape if it feel threatened. If nothing troubles the creature however, it will just sit there until it has finished digesting its meal.

Gorudan Behemoth


Gorudan Behemoth

Size: 65 to 80 feet
Threat: High

Essentially an enormous toad with a shell, a long body and pedunculated (slug-like) eyes. Their hide is mostly orange and brown color, and very thick. They gobble voraciously any prey that comes in their range, by flicking their long and very sticky tongue at it. The bulbous tip adheres instantly to what it touches, and a quick retraction will drag the prey in to the Gorudan's mouth in the blink of an eye. The appendage can be launched up to 140 feet with with amazing accuracy and blinding speed. With its very large mouth, the Gorudan can easily swallow a vehicle and it's occupants whole, as well as medium-sized slug girls and nagas. Although rare, gorudan behemoths are one of the most dangerous predators in the swamps. They are slow and not very mobile, but they are extremely hard to kill because of their shells, which are as hard as a rock, and their very fast natural regeneration.


Bogmog Toad

Size: 25 to 30 feet
Threat: Medium

Thankfully much smaller than the Gorudan behemoths, bogmog toads are nonetheless dangerous predators of the swamp. It's a huge, fat toad with a rather grotesque appearance, a large head and a wide mouth, sometimes as wide as their bodies. Color patterns vary between greens, browns, and beige with darker streaks. They are ambush predators, remaining hidden and motionless until they see something moving close and then they lash at it. They are incredibly voracious, even by Felaryan standards, and will try to eat anything that can fit in their mouths, and some things that can't. A giant naga having their tail gnawed on by a bogmog toad is a common occurrence. They will eat until they are about to burst, gorging themselves literally to the brim, until not only their stomach, but also their gullet and mouth are full, and until they are materially unable to fit anything within their digestive track anymore. This particular trait gave way to the popular expression " to have the manner of a Bogmog." Bogmog toads are dangerous and one of them would have no problem whatsoever engulfing an human adventurer and even fitting a small group of them in its enormous stomach. Thankfully, their vision is movement-based and staying perfectly still might avoid you being swallowed.


In Mycoria forest

Ooze

Size: Varies
Threat: Moderate

Oozes are basically protoplasmic sacs of slime that, not surprisingly, ooze around the swamp in search of food. When food is found, they will engulf it completely. At this point it's very difficult for the victim to escape, as the gelatinous mass is extremely sticky. Once the prey has been completely surrounded, the ooze will stop moving and start digest it. Soft, organic material go usually first followed by bones and finally rocks and metals. Travelers have reported seeing massive oozes with the skeletons of entire traveling groups still suspended within them. Since the ooze is amorphous, trying to cut it or shoot it will usually have no effect. Freezing the ooze is often your safest bet. That won't kill the creature, but it will restrict its movement enough to allow you to escape. Adventurers should be aware that since the ooze is a shapeless mass, they can hide almost anywhere. Special attention should be paid to shallow water, because what look like a harmless swamp water could actually be an ooze waiting in ambush! Oozes are one the favorite prey of mud slugs, Gorudan behemoths, and slug girls.


Forgon

Size: Varies
Threat: Moderate

Forgon is the common name for the Jenkenite Petrifying Fungus (so named in honor of Professor Jenkin, the first person to document its existence, and ironically also its first documented victim). This rare fungus can be found growing on various rocks, which it feeds upon. It vaguely resembles an oceanic anemone, although its tentacles are usually hidden within its pod most of the time. When prey approaches it, it lashes out with its many tentacles, each one tipped with poison. If the prey is injected with the poison, they will immediately be petrified into a stone statue. The Forgon will then begin to grow upon them, feeding off of its new rock perch. Fortunately the victims don't die immediately, and the process can be reversed, but only through a powerful transmutation spell.

A Moss basilik . Picture by Blazbaros from his Deviantart gallery


Moss Basilik

Size: 25 feet
Threat: Moderate

A large, bulky lizard entirely covered by thick moss and small plants. Their special skin is nutrient-rich and allows vegetation to grow on it, an efficient way to hide themselves completely from predators and to attract the small herbivores that make up the majority of the basilik's diet. The lizard however, is very aggressive and won't hesitate to attack humans that comes too close. Despite their heavy appearance, they are surprisingly fast and agile. Thus what looks like a harmless heap of moss and brush can suddenly turn into a ferocious beast that leaps at you, maw wide open. While their prey is stunned by the collision, the moss basilik will attempt to devour it in a succession of rapid swallows, holding it with its tremendously strong jaws. Despite being called a "basilik" and looking a lot like a real basilisk, moss basiliks cannot actually petrify their victim with their stare. They were mistakenly named because of the numerous humanoid statues that are in the zone, statues that are actually made by the much more discreet forgons.


In Sunken forest

Ringhorn

Size: 10 feet
Threat: Low

A strange gravity-defying creature. Ringhorn resemble a majestic goat with pupil-less teal eyes that seem to pierce your soul. They can scale vertical surfaces with ease, with their strange gravity-based magic. They make their home within the Sunken forest, scaling up and down the ever-growing sides of the gigantic trees above the bottomless pit, searching for patches of moss to graze on. The Antlers of Ringhorns curve and connect to make a ring shape, hence their names. The horn possesses magical properties and can be framed around, say, a mirror. These Antlers are capable of sending out magic waves when the ringhorn feels threatened, that alter and modify the gravity of their target for a short instant.


Colmotele

Colmotele

Size: 15 to 20 feet
Threat: Moderate

A large, pudgy bird with green messy feathers seemingly made of leaves puffed up all around its body. It possesses a long, retractable neck, and a large barky beak that can open very wide. It usually waits in ambush on the branches of one of the huge trees of the pit, standing still, and blending perfectly with the surrounding foliage. If something even remotely edible comes too close, the bird will leap, beak wide openm to gobble it down. Colmoteles are not fussy eaters and larger specimens are well capable of swallowing an unsuspecting adventurer. They possess a very loud screech that echo from time to time above the sound of the waterfalls. Despite their wings, colmoteles seem unable to fly at all, instead hoping in small leaps in rapid succession.


In Malyra fen

Titan Hawk

Size: 50 to 80 feet
Threat: Low

Titan Hawks are rare, but breathtakingly impressive creatures. They are a massive bird that appears to be made of gleaming metals, chiseled marble and beauteous feathers. They are said to have been creatures of the ancient Titans, being designed by Alcazath himself to be defenders of Felarya. Most of them were killed during the Titan uprising, but, for whatever reason, they still exist in some of the Malyra plateaux. They soar majestically in seemingly meaningless routes, as if waiting for a command that will never arrive. While fearsome looking, they are fairly harmless. They would barely notice a human and seem not to mind predators as long as they don't get too close.


Mutourk

Size: 15 feet
Threat: Medium

Under construction

Malyran Snake-Ape

Size: 5 to 6 feet
Threat: Low

A most curious creature, apparently being a cross between reptile and mammal! Its upper half is similar to that of a chimps, though with lighter hair. Its lower half is similar to that of a large, powerful snake. These tree dweller creatures are omnivorous, eating fruits and nuts but partial to eating meat if they can; they tend to swallow their prey whole with their remarkable detaching jaws. They are a cunning species, even able to use primitive tools. Some scientists propose some sort of connection to the large nagas found elsewhere in Felarya, though so far there has been few reports of Giant Malyran Snake Apes. Some scientists also postulate that some of these creatures may still exist elsewhere in Felarya and that these remnants have given rise to the popular "Bigtail" legend, though equally as many declare this to be a rather far-fetched idea.


Credits to:

  • Veeshan123 for the Forgon
  • Wowandwas for the liethins and Giant Marsh Viper
  • Fish for the Water Leaper
  • Jaette-troll for the Titan hawk and Malyran Snake-Ape
  • ProjectHazoid for the ringhorn
  • tkh1304 for the Zinorid
  • Oldman40k2003 and French-snack for their great help at editing. ^_^