Green hell
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Danger: Very High to Legendary
Inhabitants:
The "Green hell", "the Green abyss", "the Death jungle" ( or the "Beautifully savage and proud, pristine, untamed Rainforest of the North" for the Felaryan tourism Guild ) are names given to an enormous zone north of the charted map. This huge land has been very scarcely mapped at all, as it is both perilous in the extreme and quite confusing. For some strange reasons, casting dimensional magic in the Green Hell often leads to unpredictable and potentially disastrous consequences, making the use of portals and gating almost impossible. Thus, very little can be said on this place besides that it's very very hostile, even by Felaryan standards, and that, the more you go up to the North, the more dangerous it seems to become, as absurd as it sounds when you are already familiar with the regions close to the borders.
Not only plenty of giant hybrids such as nagas can be found there, but plenty of monsters that eat them as well. Small creatures like humans find themselves desperately low on the food chain here. Even what passes for herbivores in this terrible place seem to have evolved into bizarre, tough, armored raging behemoths adapted for extreme survival, and more than capable of running into a tank and topple it. Plenty of those so-called herbivores are highly destructive and while they're mainly green eaters, most of them are perfectly capable of processing more tightly-packed energy food, which they do at the slightest provocation. The Green Hell's landscape changes quite often, due to frequent and strange green forest fires that sweep through the landscape. As a result, many trees have developed some sort of defense against it, and the forest soil possesses a thick layer of rich ash-fortified humus. Combined with Felarya's vitalizing soil, it allows plants to grow much faster than they should, creating a staggering rate of renewal after every forest fire. There is many swamps regions across the the Green hell as well. Where the trees are cleared, water tends to promptly gather, pool, and then swiftly stagnate, to the benefit of numerous varieties of insects and fungi. Even the trees seem to exude a greenish vapor that extends far above the canopy, coloring the lower clouds and partly giving this land its name.
In Felarya, proposing a deal to a party of adventurers or mercenaries involving entering the green hell is most often seen as a joke that will give your assistance a good laugh... and make them avoid you like plague once they realize you are actually being serious.
- Credits to Stabs for helping with the description .