Difference between revisions of "Evernight forest"
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Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him... | Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him... | ||
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+ | == Tenebra maze == | ||
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+ | Danger : <font color = #ff0000>'''High'''</font> | ||
+ | <br> | ||
+ | Inhabitants : [[Fauna#Abyssal Slug|abyssal slugs]], [[Fauna#Shadow Fish|shadow fishes]], | ||
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[[Category:locations]] | [[Category:locations]] |
Revision as of 18:00, 18 June 2007
Danger : Hazardous
Sub zones : Tenebra maze
Inhabitants : abyssal slugs, shadow fishes, glophorbias, shadow dryads, night anemones, solar serpents, lightseekers, flash medusas
The trees here have a foliage so thick that it plunges the whole area in a pitch black and never ending night. When you enter this zone, you could wonder whether it's a forest or a cavern... The only source of light is the glowing vegetation and some very rare and dazzling spot where the light manage to breach the canopy. Very strange creatures roam this zone and some basic laws of physics seem altered, making the fauna especially unpredictable.
Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him...
Tenebra maze
Danger : High
Inhabitants : abyssal slugs, shadow fishes,