Difference between revisions of "Grove of carnivorous plants"

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Danger : <font color = #ff9500>'''Hazardous'''</font>
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Danger: <font color = #ff9500>'''Hazardous'''</font>
 
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Inhabitants : [[dryads]], [[dryads#Bramble Dryads|bramble dryads]], [[Carnivorous_plants#Podmaw|podmaws]], [[Carnivorous_plants#Sack Vine|sack vines]], [[Carnivorous_plants#Doormat Plant|doormat plants]], [[Carnivorous_plants#Poisonous Creeper|poisonous creepers]], [[Carnivorous_plants#Giant Pitcher|giant pitchers]], [[Carnivorous_plants#Earth Mouth|earth mouths]], [[Fauna#Titan Chameleon|titan chameleons]], [[Fauna#Tonorion|tonorions]], [[Fauna#Steel Hornet|steel hornets]]
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Inhabitants: [[dryads]], [[dryads#Bramble Dryads|bramble dryads]], [[Carnivorous_plants#Podmaw|podmaws]], [[Carnivorous_plants#Sack Vine|sack vines]], [[Carnivorous_plants#Doormat Plant|doormat plants]], [[Carnivorous_plants#Poisonous Creeper|poisonous creepers]], [[Carnivorous_plants#Giant Pitcher|giant pitchers]], [[Carnivorous_plants#Earth Mouth|earth mouths]], [[Fauna#Titan Chameleon|titan chameleons]], [[Fauna#Tonorion|tonorions]], [[Fauna#Steel Hornet|steel hornets]]
  
  
The main rule in this place : don't run ! this vegetal maze is filled with natural traps set by a wide variety of [[carnivorous plants]] that await only a wrong step from a careless adventurer to gobble him up.
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There is one main rule in this place that you must follow for your own safety: don't run! This lush maze is filled with natural traps set by a wide variety of [[carnivorous plants]].  A careless misstep will trigger them and result in being eaten by a plant. The air is extremely hot and damp, to the point that you cannot even start a fire here.  This heat and moisture also makes this maze a paradise for insects, and their presence makes this zone both uncomfortable and dangerous.
The air is extremely hot and damp, preventing any fire and allowing the insects to swarm the place, making the zone definitely hostile and uneasing.
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You have also this disturbing impression you are constantly being watched, because of a particular species of flowers that grow here in great number : watch flowers. They work a bit like sunflowers except for some reasons, they turn themselves toward the nearest potential prey. Even if these flowers are harmless themselves, it's rather unsettling when they turn toward you...
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Adventurers who travel here have disturbing feeling of being watched at all times, and in a sense they are.  Watch flowers grow in abundance here, and these peculiar sunflower like flowers always turn themselves toward the nearest potential prey. Even if these flowers are harmless in and of themselves, it's rather unsettling when they turn toward you. Some legends say that they are the eyes of the dryads, but this is incorrect.
Some legends pretend they are the eyes of the dryads, which is incorrect though.
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The whole zone forms an intricate labyrinth that seem alive and carnivorous itself. Great tentacles sweep the path at random and cavernous mouths open suddenly in the ground. And if you turn back, you'll often see that the surroundings has changed a bit, such as this natural wall that prevents any retreat and that wasn't here five seconds ago...  
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The whole zone forms an intricate labyrinth that seems to be alive and carnivorous itself. Great tentacles sweep the path randomly , and cavernous maws yawn open suddenly and without warning on the ground. If you turn back, you'll often see that the surroundings has changed, such as a natural wall appearing behind you that wasn't there a few seconds ago... The dryads of the grove often use their magic and control over vegetation to play such tricks and "guide" their prey toward them.
The dryads of the grove often use their magic and control over vegetation to play such tricks and "guide" their preys toward them.
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All in all, it's strongly advised to avoid this zone as there is no particular treasures to be found there... besides undigestible items left by previous and unlucky adventurers that is...
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All in all, it's strongly advised that you avoid this zone as there is no particular treasure to be found here, aside from any un-digestible items left by previous unlucky adventurers that is.
  
  
 
[[Category:locations]]
 
[[Category:locations]]

Revision as of 18:36, 6 December 2007

Danger: Hazardous
Inhabitants: dryads, bramble dryads, podmaws, sack vines, doormat plants, poisonous creepers, giant pitchers, earth mouths, titan chameleons, tonorions, steel hornets


There is one main rule in this place that you must follow for your own safety: don't run! This lush maze is filled with natural traps set by a wide variety of carnivorous plants. A careless misstep will trigger them and result in being eaten by a plant. The air is extremely hot and damp, to the point that you cannot even start a fire here. This heat and moisture also makes this maze a paradise for insects, and their presence makes this zone both uncomfortable and dangerous.

Adventurers who travel here have disturbing feeling of being watched at all times, and in a sense they are. Watch flowers grow in abundance here, and these peculiar sunflower like flowers always turn themselves toward the nearest potential prey. Even if these flowers are harmless in and of themselves, it's rather unsettling when they turn toward you. Some legends say that they are the eyes of the dryads, but this is incorrect.

The whole zone forms an intricate labyrinth that seems to be alive and carnivorous itself. Great tentacles sweep the path randomly , and cavernous maws yawn open suddenly and without warning on the ground. If you turn back, you'll often see that the surroundings has changed, such as a natural wall appearing behind you that wasn't there a few seconds ago... The dryads of the grove often use their magic and control over vegetation to play such tricks and "guide" their prey toward them.

All in all, it's strongly advised that you avoid this zone as there is no particular treasure to be found here, aside from any un-digestible items left by previous unlucky adventurers that is.