Difference between revisions of "Islands of the Shimmering sea"
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+ | Iracal Island lies in one of Felarya's more unstable zones in the spacetime continuum. A result of this instability is a bubble of distorted space, time, and light that surrounds the island. This bubble, or field, is significant enough to make the island appear considerably smaller than it actually is. The radius of the field is said to reach about half way to the Felaryan main land. While the it is only believed to be about 152 centimeters thick, passing through the field to leave, or land, on the Island can have unpredictable and possibly dangerous effects. Some have reported a change in age ranging from 10 to 20 years, which is more noticeable than 1 to 5 years, while others have vanished completely. Severe interactions with the field are rare but it's enough to deter the natives from attempting to escape the island, especially when considering they still have to cross water patrolled by hungry Chlaenas just to reach the field. This has led to the natives regarding travel involving Iracal Island as a one way trip. | ||
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+ | *Credits to gt500x for many ideas to develop Iracal Island. | ||
[[Category:locations]] | [[Category:locations]] |
Revision as of 05:35, 8 April 2011
Under construction
Iracal Island
Danger: Normal
Inhabitants: Under construction
Iracal Island lies in one of Felarya's more unstable zones in the spacetime continuum. A result of this instability is a bubble of distorted space, time, and light that surrounds the island. This bubble, or field, is significant enough to make the island appear considerably smaller than it actually is. The radius of the field is said to reach about half way to the Felaryan main land. While the it is only believed to be about 152 centimeters thick, passing through the field to leave, or land, on the Island can have unpredictable and possibly dangerous effects. Some have reported a change in age ranging from 10 to 20 years, which is more noticeable than 1 to 5 years, while others have vanished completely. Severe interactions with the field are rare but it's enough to deter the natives from attempting to escape the island, especially when considering they still have to cross water patrolled by hungry Chlaenas just to reach the field. This has led to the natives regarding travel involving Iracal Island as a one way trip.
- Credits to gt500x for many ideas to develop Iracal Island.