Difference between revisions of "Dridders"

From Felarya
Jump to: navigation, search
(added trapdoors and bolas wip)
(Gerridi: Grammer, etc.)
Line 30: Line 30:
 
   
 
   
 
== Gerridi ==
 
== Gerridi ==
Gerridi actually don't have the half of an arachnid but everyone classify them as dridders anyway, which annoy them to no end. Indeed gerridi don't get along very well with their cousins. They are far more interested in music, dance, and arts than honing their fighting skills. They always avoid fighting whenever it's possible, as their body is not very geared toward it. Gerridi possess a slender and fragile frame, with delicate features that looks more that of a [[fairies|fairy]] than a dridder. They are generally about twelve feet high.
+
Gerridi's don't actually have the lower half of an arachnid, but in spite of this everyone classifies them as dridders anyway, which annoys them to no end. Gerridi do not get along well with their half arachnid cousins, as they are far more interested in music, dancing, and the arts than honing their fighting skills. They always avoid fighting whenever possible, as their body is not well suited to it. Gerridi possess a slender and fragile frame, with delicate features that closer to [[fairies|fairy's]] than a dridder's. They are generally about twelve feet high.
  
Their six very long and thin legs are coated in a liquid that allow them to walk on the surface of water, much like a water strider.
+
They have six very long and thin legs, each of which is covered in a liquid that allows them to walk on the surface of water, much like a water strider.
They are extremely fast and agile this way, able to silently travel large expanses of still water faster than a jet ski. These legs are obviously their weak point as well, but they grow back in a matter of hours if severed, though seriously exhausting the gerridis in the process.
+
They are extremely fast and agile when on the water, able to silently travel over large expanses of still water faster than a jet ski. These thin legs are obviously weak points as well, but a gerridi is able grow back severed legs in a few hours, though this is very taxing on them.
 
+
Gerridi live in swamp zones and use blowpipes as weapons with darts that are often coated with various type of venoms. They use a shrinking venom to hunt, efficient on small targets such as various animals and sometimes [[humans]]. Some gerridi are known for their good mastery of water magic as well, and the leader of a gerridi pack will often be a shaman.
+
  
 +
Gerridi live in swamp zones and use blow darts as weapons, often coating their darts with various types of venoms.  Their preferred venom is a shrinking one, effective against small animal and sometimes [[humans]].  Some gerridi are known for their excellent mastery of water magic as well, and the leader of a gerridi pack will often be a shaman.
  
 
== Trapdoor Dridders ==
 
== Trapdoor Dridders ==

Revision as of 09:34, 11 March 2008

Dridder


A huge dridder gorging herself from unfortunate captured elves in her underground cave.



Dridders are half human, half spider people. Their size varies a lot. Some measure 3 feet while others easily reach 100 feet. Little is known about them but dridders in general carry a grim and dark reputation.

Many of them display a cruel and sadistic behavior in combat which has gotten their whole war-like race labeled as evil. They are fierce fighters and they enjoy extracting every ounce of agony out of their enemies.

Their natural weapons are their claws and their venom which is often lethal, even at small doses. They actually possess a wide variety of poisons, some of them which will only make the bitten creature sleepy. Dridders also love to forge weapons and armor, and you will often see their legs reinforced by spiked plates.

Dridders love to ambush travelers and, when in a group, they don't hesitate to assault human towns. They have two methods of feeding. Like most felaryan predators, they swallow bite-sized prey whole, but if the prey is their size, they immobilize their victims and slowly liquefy their internal organs, sucking them out much like a normal spider. Needless to say this last fact contributes a lot to their sinister reputation.

Dridders hate nagas, seeing them as inferior. A long standing feud exists between the two species and shows no signs of abating. Legend foretells that one day Sineria, Queen of the dridders, will return and destroy the nagas once and for all. All nagas take a vow to destroy any dridders they find, as well as to search for clues to the location of Sineria’s tomb. So far little has been found.


Known Dridders

Eshka

Garideb

Violet


Gerridi

Gerridi's don't actually have the lower half of an arachnid, but in spite of this everyone classifies them as dridders anyway, which annoys them to no end. Gerridi do not get along well with their half arachnid cousins, as they are far more interested in music, dancing, and the arts than honing their fighting skills. They always avoid fighting whenever possible, as their body is not well suited to it. Gerridi possess a slender and fragile frame, with delicate features that closer to fairy's than a dridder's. They are generally about twelve feet high.

They have six very long and thin legs, each of which is covered in a liquid that allows them to walk on the surface of water, much like a water strider. They are extremely fast and agile when on the water, able to silently travel over large expanses of still water faster than a jet ski. These thin legs are obviously weak points as well, but a gerridi is able grow back severed legs in a few hours, though this is very taxing on them.

Gerridi live in swamp zones and use blow darts as weapons, often coating their darts with various types of venoms. Their preferred venom is a shrinking one, effective against small animal and sometimes humans. Some gerridi are known for their excellent mastery of water magic as well, and the leader of a gerridi pack will often be a shaman.

Trapdoor Dridders

Bolas Dridders

Naxyla Dridders

While not native to Felarya, due to their habit of inter-dimensional exploring they frequently find themselves passing through this world or residing here for short periods of time. Naxyla driders are not a natural species. They were artificially created by an advanced civilization thousands years ago on the world of Naxyla as a means of information extraction and for use in covert ops. However, with the sudden end of that civilization, the Naxyla driders came into their own and became the planet's dominant lifeform. Despite thir new role on the planet, their growth is still restricted by the genetic shackles placed on them countless eons ago.

Only one male is born per hundred females, considerably slowing population growth. Furthermore, female Naxyla driders are actually created from a "Host Mother" and not born naturally. This is a humanoid prey who, rather then being consumed, is instinctively deemed to be worthy of transformation and is converted into a Drider through a semi-lengthy process. This means that while the drider's lower half is like a spider, the upper half is the same type as the host species. For example, if the host mother was an elf, the resulting drider will have an upper half that is also elf. If the host mother was a catgirl, then the upper half of the resulting drider will be a catgirl, and likewise for all humanoid species.

Naxyla dridders also have unique feeding needs. While they need sustenance for their bodies, they also need sustenance for their minds.

Naxyla dridders, when consuming their prey whole (this is achieved via a special shrinking venom), also absorb the memories and thoughts of their victim. This allows the drider, in theory, to know everything the ingested prey knows... however to get all of the information involves a much slower digestion phase and potentially opens up the Naxyla drider to what is know as Personality Imprint... in other words, a risk that the absorbed thoughts and memories could overwrite or merge with the existing personality. This can be avoided with training, but still this method is generally avoided by most Naxyla driders.

Naxyla driders usually display much less cruelty than their Felaryan counterpart and turn themselves more toward arts and studies than war.

Full description


Known Naxyla Dridders

Artemia


  • Credits goes to Veeshan123 for all the design and the idea of Naxyla dridders, to Zoekin for the Trapdoor and Bolas dridders and to MukatKiKaarn for the base idea of Gerridi.