Difference between revisions of "Negav"

From Felarya
Jump to: navigation, search
m
m (wip)
Line 38: Line 38:
  
  
The Neko people used to live in a largely nomadic lifestyle, as permanent villages or outposts would typically be destroyed. Indeed, the very culture of the Neko seems to reflect this.  If they stay in one place too long, they can become restless and anxious. While the city dwelling Neko seem to have gotten over this behavior, the inhabitants of Neko village always remember the past and the fact one should never get too comfortable.
+
For nekos, life in Negav have never been easy. Even under the reign of Micolon the neko king, tensions were simmering between the two races, with nekos being often on the receiving end. During the Great destruction, when a good part of Negav was destroyed and Micolon eaten, the local neko villages badly suffered as well, with many of their inhabitants being devoured.  In the aftermath, many nekos who survived helped to rebuild and reinforce Negav.
  
For nekos, life in Negav have never been easy. Even under the reign of king Micolon who was a neko, tensions were simmering between the two races, with nekos being often on the receiving end.
+
Humans were grateful, and when the dust of destruction and rebuilding settled, many nekos remained in the safety of the city, feeling welcome at least. Several years laters however, racial tensions were again running high, not foreign to the fact that king Micolon was held as the sole responsible of the catastrophe in the heart of many Negavians.
  
 +
When the magiocrats took power, they "encouraged" nekos to leave. A large number of nekos followed this advice, feeling that proximity with humans wasn't bringing any good to them. They set out to construct a separate village a short distance away. under the term of the agreement, Ps'isol magiocrats offered the nekos a Crystal of the same kind than the Eye of Ps'isol in Negav, as a sign of "eternal friendship".
  
During the Great destruction, when a good part of Negav was destroyed, the local Neko villages also badly suffered, with many of their inhabitants being eaten.  In the aftermath, many nekos who survived helped to rebuild and reinforce Negav.
+
It's however a mere shadow of the eye, as this one only stand less then 5' tall, but it more or less serves the same purpose: it helps ward away large predators that might otherwise destroy the village. However, unlike the Eye of Ps'isol, this one must be recharged by the mages of Negav...for a fee, of course. This treachery keep the bad feelings that exist between the Neko Village and Negav burning, however the Neko will dutifully pay as they know the crystal is the only thing keeping ravenous predators away. There have been recorded instances where the crystal weakened enough to allow a giant naga a large enough of a window to snatch away villagers before they were finally driven back by the magic.
 
+
Humans were grateful, and when the dust of destruction and rebuilding settled, many nekos remained in the safety of the city, feeling welcome at least. Several years laters, racial tensions were again running high, not foreign to the fact that king Micolon, a neko, was held responsible of the catastrophe for many Negavians.
+
 
+
"encouraged" by the magiocrats, a large number of nekos left Negav again, feeling that proximity with humans wasn't bringing any good to them. They set out to construct a separate village a short distance away. Ps'isol magiocrats offered them a Crystal of the same kind than the Eye of Ps'isol in Negav, to thank them for their good will, and as a sign of "eternal friendship".
+
 
+
It's however a mere shadow of that crystal, as this one only stands less then 5' tall, but it more or less serves the same purpose: it helps ward away large predators that might otherwise destroy their village. However, unlike the Eye of Ps'isol, this one must be recharged by the mages of Negav...for a fee, of course. This fact keep the bad feelings that exist between the Neko Village and Negav burning, however the Neko will dutifully pay as they know the crystal is the only thing keeping ravenous predators away. There have been recorded instances where the crystal weakened enough to allow a giant naga a large enough of a window to snatch away villagers before they were finally driven back by the magic.
+
 
+
Thus  The populations don't interact too often, save for base trade and sometimes knowledge sharing, however a large number of Nekos both within the village and within the city will frequently offer their services as scouts in the jungles of Felarya.  Infact, the Neko scouts are so well known and respected that even the isolationist [[Humans#Delurans|Delurans]] have turned to them on more then one occasion to assist in scouting duties.
+
  
 +
Thus the two populations don't interact too often, save for base trade and sometimes knowledge sharing, however a large number of Nekos both within the village and within the city will frequently offer their services as scouts in the jungles of Felarya.  Infact, the Neko scouts are so well known and respected that even the isolationist [[Humans#Delurans|Delurans]] have turned to them on more then one occasion to assist in scouting duties.
  
  

Revision as of 18:55, 1 December 2007

Danger : Very Low
Sub zones : neko village
Inhabitants : humans, nekos


To the humans that live in Felarya, Negav City is more or less their current capital. An oddity in wilds, so far Negav City has withstood whatever dangers the jungle have thrown at it. It has been partially destroyed, then rebuilt, conquered, flooded, striken by fire... but it's still here. While most humans settlements in Felarya play the card of being hidden or discrete, Negav shows itself like a challenge to the face of Felarya and its voracious inhabitants.

Due to this perceived invincibility, Negav serves as a crossroads and oasis to the many would-be travelers, adventurers, mages, or traders that find themselves within this realm. With the nearby Ascarlin mines, this has caused the city to rapidly grow, allowing it to encompass over 90 square miles. An important community of nekos lives in Negav as well as many humanoid species from many worlds. Typically the only predator you will find in this city is the criminal type.


Structure

The city itself is surrounded by a massive wall, a marvel of science and magic combined. It towers hundreds of feet tall and is covered throughout by powerful cannons and weaponry. The entry ways into the city are few, and far too small for something like a giant naga to fit through. Despite this, these entryways are heavily guarded by not only weapons, but also all manner of detection devices or identification spells that ensures nothing sneaks in that isn't welcome. The entryways can also be sealed off in an emergency, the massive reinforced doors able to close in the blink of an eye. The architects chose not to reveal all of the wall's secrets, but it is believed to be made from almost pure Xy'Thium, an incredibly rare metal.

Within the walls, the city of Negav is a sight to behold. It's not especially beautiful but it's swarming with life. The congested and busy streets, full of noises, shouts and buzzing with thousands of conversations offer a striking contrast with the rest of Felarya and its untamed wilderness. After the Great destruction that took place under the reign of king Micolon, Negav has been rebuilt in all of its glory and excess. All manner of gleaming towers, imposing temples, bustling markets, noisy taverns, mage academy, and archives of artifacts can be found within this busy metropolis. There is even activity beneath the ground, as there are many levels of subterranean dwellings.

In the center of the city on the top of a large tower stands a large purple crystal (roughly 20' tall) known as the Eye of Ps'isol. It has been built by the mages that currently rule the city, as a testimony to their formidable power. Very few understand how it works, but what is known is the fact it seems to keep many gargantuan monsters at bay through some unknown magic. Infact, the larger the creature, the more pronounced the warding effect is. The crystal is guarded constantly. Should it be damaged, destroyed, or stolen, then the entire city could potentially be overrun by ravenous giants.

The city is currently governed by the Ps'isol magiocrats, a counsil of very poweful mages. A power struggle exist however, between them and a part of the military which remain in the hands of the Vishmitals, an advanced race that conquered the city soon after the Great destruction.

So far, plans to expand the city toward the Ascarlin mountains to the west have been regulary delayed, as the ground is crumbly in this area and some ( wise ) magiocrats worries it would be crossing the red line that would bring the city the same doom that has befallen to Ur-Sagol long ago...


Neko village

Danger : Very Low
Inhabitants : nekos

( temporary name )

While a sizable population of Nekos now live within Negav, a much larger community of them remains outside the safety of the city's walls in the Neko Village. This humble village has a somewhat rustic feel to it, with simple dwellings on the ground and various structures built into the sides of the great trees that surround them. Of interesting note, instead of traditional rope bridges linking the tree dwellings together, there are merely straight ropes! Given the amazing balance and agility of the Nekos, they can sprint across a half-inch rope as if it were a 1' wide stone bridge! The people here are mostly content and feel relatively safe even though they are beyond the walls of Negav. However, this wasn't always the case.


History

For nekos, life in Negav have never been easy. Even under the reign of Micolon the neko king, tensions were simmering between the two races, with nekos being often on the receiving end. During the Great destruction, when a good part of Negav was destroyed and Micolon eaten, the local neko villages badly suffered as well, with many of their inhabitants being devoured. In the aftermath, many nekos who survived helped to rebuild and reinforce Negav.

Humans were grateful, and when the dust of destruction and rebuilding settled, many nekos remained in the safety of the city, feeling welcome at least. Several years laters however, racial tensions were again running high, not foreign to the fact that king Micolon was held as the sole responsible of the catastrophe in the heart of many Negavians.

When the magiocrats took power, they "encouraged" nekos to leave. A large number of nekos followed this advice, feeling that proximity with humans wasn't bringing any good to them. They set out to construct a separate village a short distance away. under the term of the agreement, Ps'isol magiocrats offered the nekos a Crystal of the same kind than the Eye of Ps'isol in Negav, as a sign of "eternal friendship".

It's however a mere shadow of the eye, as this one only stand less then 5' tall, but it more or less serves the same purpose: it helps ward away large predators that might otherwise destroy the village. However, unlike the Eye of Ps'isol, this one must be recharged by the mages of Negav...for a fee, of course. This treachery keep the bad feelings that exist between the Neko Village and Negav burning, however the Neko will dutifully pay as they know the crystal is the only thing keeping ravenous predators away. There have been recorded instances where the crystal weakened enough to allow a giant naga a large enough of a window to snatch away villagers before they were finally driven back by the magic.

Thus the two populations don't interact too often, save for base trade and sometimes knowledge sharing, however a large number of Nekos both within the village and within the city will frequently offer their services as scouts in the jungles of Felarya. Infact, the Neko scouts are so well known and respected that even the isolationist Delurans have turned to them on more then one occasion to assist in scouting duties.


  • credits to Servomoore for the base idea and design of Negav and to Veeshan 123 for the