Difference between revisions of "Negav"

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Inhabitants : [[nekos]]
 
Inhabitants : [[nekos]]
  
While a sizable population of Nekos now live within Negav, an equally large community of them lives outside the safety of the city's walls in the Neko Village.  This somewhat humble village has a somnewhat rustic feel to it, with simple dwellings on the ground and various structures built into the sides of the great trees that surround them.  Of interesting note, instead of traditional rope bridges linking the tree dwellings together, there are merely straight ropes! Given the amazing balance and agility of the Neko, they can sprint across a half-inch rope as if it were a 1' wide stone bridge!  The people here are mostly content and feel somewhat safe even though they are beyond the Walls of Negav.  However, this wasn't always the case.
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While a sizable population of Nekos now live within Negav, an equally large community of them lives outside the safety of the city's walls in the Neko Village.  This somewhat humble village has a rustic feel to it, with simple dwellings on the ground and various structures built into the sides of the great trees that surround them.  Of interesting note, instead of traditional rope bridges linking the tree dwellings together, there are merely straight ropes! Given the amazing balance and agility of the Neko, they can sprint across a half-inch rope as if it were a 1' wide stone bridge!  The people here are mostly content and feel somewhat safe even though they are beyond the Walls of Negav.  However, this wasn't always the case.
  
 
The Neko people used to live in a largely nomadic lifestyle, as permanent villages or outposts would typically be destroyed.  Indeed, the very culture of the Neko seems to reflect this.  If they stay in once play too long, they can become restless and anxious.  While the city dwelling Neko seem to have gotten over this behavior, the inhabitants of Neko village always remember the past and the fact one should never get too comfortable.
 
The Neko people used to live in a largely nomadic lifestyle, as permanent villages or outposts would typically be destroyed.  Indeed, the very culture of the Neko seems to reflect this.  If they stay in once play too long, they can become restless and anxious.  While the city dwelling Neko seem to have gotten over this behavior, the inhabitants of Neko village always remember the past and the fact one should never get too comfortable.

Revision as of 12:38, 1 December 2007

Danger : Very Low
Sub zones : neko village
Inhabitants : humans, nekos


To the humans that live in Felarya, Negav City is more or less their current capital. An oddity in wilds, so far Negav City has withstood whatever dangers the jungles have thrown at it. It has been partially destroyed, then rebuilt, conquered, flooded, striken by fire and disease... but it's still here. While most humans settlements in Felarya play the card of being hidden or discrete, Negav shows itself like a challenge to the face of Felarya and its voracious inhabitants.

Due to this perceived invincibility, Negav serves as a crossroads and oasis to the many would-be travelers, adventurers, mages, or traders that find themselves within this realm. With the nearby Ascarlin mines, this has caused the city to rapidly grow, which allows it to encompass over 90 square miles. An important community of nekos lives in Negav as well as many humanoid species from many worlds. Typically the only predator you will find in this city is the criminal type.

The city itself is surrounded by a massive wall, a marvel of science and magic combined. It towers hundreds of feet tall and is covered throughout by powerful cannons and weaponry. The entry ways into the city are few, and far too small for something like a giant naga to fit through. Despite this, these entryways are heavily guarded by not only weapons, but also all manner of detection hardware or identification spells that ensures nothing sneaks in that isn't welcome. The entryways can also be sealed off in an emergency, the massive reinforced doors able to close in the blink of an eye. The architects chose not to reveal all of the wall's secrets, but it is believed to be made from almost pure Xy'Thium, an incredibly rare metal.

Within the walls, the city of Negav is a sight to behold. It's not especially beautiful but it's swarming with life. The congested and busy streets, full of noises, shouts and buzzing with thousands of conversations offer a striking contrast with the rest of Felarya and its untamed wilderness.

After the Great destruction that took place under the reign of king Micolon, Negav has been rebuilt in all of its glory and excess. All manner of gleaming towers, imposing temples, bustling markets, noisy taverns, mage academy, and archives of artifacts can be found within this busy metropolis. There is even activity beneath the ground, as there are many levels of subterranean dwellings.

In the center of the city on the top of a large tower stands a large purple crystal (roughly 20' tall) known only as the Eye of Felarya. It has been built by the magiocrats that currently rule the city, as a testimony to their formidable power. Very few understand how it works, but what is known of it is the fact it seems to keep many gargantuan monsters at bay through some unknown magic. Infact, the larger the creature, the more pronounced the warding effect is. The crystal is guarded constantly. Should it be damaged, destroyed, or stolen, then the entire city could potentially be overrun by ravenous giants.

The city is currently governed by the Ps'isol magiocrats, a counsil of very poweful mages. A power struggle exist however, between them and a part of the military which remain in hand of the Vishmithals, an advanced race that conquered the city soon after the Great destruction.

So far, plans to expand the city toward the Ascarlin mountains to the west have been regulary postponned, as the ground is crumbly in this area and some ( wise ) magiocrats worries it would be the red line that would bring the city the same doom that has befallen to Ur-Sagol long ago...


Neko village

Danger : Very Low
Inhabitants : nekos

While a sizable population of Nekos now live within Negav, an equally large community of them lives outside the safety of the city's walls in the Neko Village. This somewhat humble village has a rustic feel to it, with simple dwellings on the ground and various structures built into the sides of the great trees that surround them. Of interesting note, instead of traditional rope bridges linking the tree dwellings together, there are merely straight ropes! Given the amazing balance and agility of the Neko, they can sprint across a half-inch rope as if it were a 1' wide stone bridge! The people here are mostly content and feel somewhat safe even though they are beyond the Walls of Negav. However, this wasn't always the case.

The Neko people used to live in a largely nomadic lifestyle, as permanent villages or outposts would typically be destroyed. Indeed, the very culture of the Neko seems to reflect this. If they stay in once play too long, they can become restless and anxious. While the city dwelling Neko seem to have gotten over this behavior, the inhabitants of Neko village always remember the past and the fact one should never get too comfortable.

During the last great destruction of Negav, the local Neko village was likewise ravaged by the same forces. In the aftermath, a great number of the Neko people helped to rebuild and reinforce the city. When the dust of destruction and rebuilding had settled, many chose to remain in the city and become a part of it's population. However, a sizable population of Nekos felt that the city might somehow dilute their culture, so they set out to construct a separate village only a short distance away. In these Neko people's eyes, the Walls of Negav keep the population inside away from them just as well as they keep the dangers to the city away. The populations don't interact too often, save for base trade and sometimes knowledge sharing, however a large number of Nekos both within the village and within the city will frequently offer their services as scouts in the jungles of Felarya. Infact, the Neko scouts are so well known and respected that even the isolationist Dilurians have turned to them on more then one occasion to assist in scouting duties.

Like Negav, Neko Village contains a crystal much like the Eye of Felarya, appropriately named the Tear of Felarya. It is but a mere shadow of that crystal, as this one only stands 5' tall, but it more or less serves the same purpose: it helps ward away large predators that might otherwise destroy their village. Unlike the Eye of Felarya, the Tear must be recharged by the mages of Negav...for a fee, of course. This is the root of many of the bad feelings that exist between the Neko Village and Negav, however the Neko will dutifully pay as they know the Tear is perhaps the only thing keeping the ravenous giant nagas, whom live nearby, away. There have been recorded instances where the Tear weakened enough to allow large predators a large enough of a window to snatch away villagers before they were finally driven back by the magics.


  • credits to Servomoore for the base idea and design of Negav and to Veeshan 123 for the