Difference between revisions of "History and Lore"
Line 4: | Line 4: | ||
In such a dangerous world, many adventurers seek the protection of a deity to aid them on their journey. Thus many temples have been raised and many cults have appeared and prospered. In the city of [[Negav]] alone you can count no less than 227 different religions! From stern warrior monk orders, self-righteous zealots, fiery preachers, and holy war fanatics to greedy crooks and humble and peaceful religions, you can find pretty much anything. | In such a dangerous world, many adventurers seek the protection of a deity to aid them on their journey. Thus many temples have been raised and many cults have appeared and prospered. In the city of [[Negav]] alone you can count no less than 227 different religions! From stern warrior monk orders, self-righteous zealots, fiery preachers, and holy war fanatics to greedy crooks and humble and peaceful religions, you can find pretty much anything. | ||
− | == [[Rumors]] == | + | === [[Rumors]] === |
Being a world at a crossroad between dimensions, full of treasure, magic, and strange creatures, Felarya is teeming with legends and tales. Gathered from ancient books, adventurer's stories, and rumors, there are more than enough tales to hear. However, bragging to increase one's fame is common practice among journeyers, so how many of them are actually true is anyone's guess. | Being a world at a crossroad between dimensions, full of treasure, magic, and strange creatures, Felarya is teeming with legends and tales. Gathered from ancient books, adventurer's stories, and rumors, there are more than enough tales to hear. However, bragging to increase one's fame is common practice among journeyers, so how many of them are actually true is anyone's guess. | ||
− | == [[Culture and Customs]] == | + | === [[Culture and Customs]] === |
− | == [[Currency]] == | + | === [[Currency]] === |
One of the first practical problem an adventurer can run into when traveling through Felarya is finding out that their money is worth litteraly nothing. Felarya uses its own currency, as well as several of the most common types found in the universe such as gols, platalis, skevols, Kejdoran shkings, Faldong gems, yolems, rainbow pearls, and tetros. | One of the first practical problem an adventurer can run into when traveling through Felarya is finding out that their money is worth litteraly nothing. Felarya uses its own currency, as well as several of the most common types found in the universe such as gols, platalis, skevols, Kejdoran shkings, Faldong gems, yolems, rainbow pearls, and tetros. | ||
− | == [[Chronology]] == | + | === [[Chronology]] === |
− | == [[History]] == | + | === [[History]] === |
Revision as of 08:32, 19 May 2011
under construction
Religions
In such a dangerous world, many adventurers seek the protection of a deity to aid them on their journey. Thus many temples have been raised and many cults have appeared and prospered. In the city of Negav alone you can count no less than 227 different religions! From stern warrior monk orders, self-righteous zealots, fiery preachers, and holy war fanatics to greedy crooks and humble and peaceful religions, you can find pretty much anything.
Rumors
Being a world at a crossroad between dimensions, full of treasure, magic, and strange creatures, Felarya is teeming with legends and tales. Gathered from ancient books, adventurer's stories, and rumors, there are more than enough tales to hear. However, bragging to increase one's fame is common practice among journeyers, so how many of them are actually true is anyone's guess.
Culture and Customs
Currency
One of the first practical problem an adventurer can run into when traveling through Felarya is finding out that their money is worth litteraly nothing. Felarya uses its own currency, as well as several of the most common types found in the universe such as gols, platalis, skevols, Kejdoran shkings, Faldong gems, yolems, rainbow pearls, and tetros.