Difference between revisions of "Ascarlin mountains"
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Danger: <font color = #ff9500>'''Normal'''</font> | Danger: <font color = #ff9500>'''Normal'''</font> | ||
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− | Sub zones: great ascarlin mines, great diamond mines | + | Sub zones: great ascarlin mines, great diamond mines, Ormucyanthe throne room |
<br> | <br> | ||
Inhabitants: [[harpies#Rock Harpies|rock harpies]], [[humans]], [[Carnivorous_plants#Earth Mouth|earth mouths]] | Inhabitants: [[harpies#Rock Harpies|rock harpies]], [[humans]], [[Carnivorous_plants#Earth Mouth|earth mouths]] | ||
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The upper section of the mine is brimming with activity. Miners, Negavian guards, merchants, wizards, and adventurers from every world are gathered there, chatting, forming plans, and buying artifacts. Once your go deeper into the mines however, past the powerful protective magical wards, the place become eerier. It's an immense network of long, wide, winding tunnels seemingly stretching endlessly through the mountain and under. The walls are covered by strange fungi, some of them glowing faintly. | The upper section of the mine is brimming with activity. Miners, Negavian guards, merchants, wizards, and adventurers from every world are gathered there, chatting, forming plans, and buying artifacts. Once your go deeper into the mines however, past the powerful protective magical wards, the place become eerier. It's an immense network of long, wide, winding tunnels seemingly stretching endlessly through the mountain and under. The walls are covered by strange fungi, some of them glowing faintly. | ||
− | Only solid teams dare to venture there. It's common for them to hire powerful wizards and mighty mercenaries to escort them along the way, to and from the excavating sites for going this deep is very dangerous. In their frenzy to extract the precious ascarlin, the [[humans|human]] miners have dug too deep and attracted the attention of the many strange, dangerous, and hungry creatures that dwell in these depths; countless miners have fallen prey to them. Some demonic monsters roam the deeper parts of the mine | + | Only solid teams dare to venture there. It's common for them to hire powerful wizards and mighty mercenaries to escort them along the way, to and from the excavating sites for going this deep is very dangerous. In their frenzy to extract the precious ascarlin, the [[humans|human]] miners have dug too deep and attracted the attention of the many strange, dangerous, and hungry creatures that dwell in these depths; countless miners have fallen prey to them. Some vicious demonic monsters roam the deeper parts of the mine as well. There is even tales of whole tunnels suddenly turning to flesh, becoming the digestive track of an earth [[Elementals|elemental]], trapping the miners inside. |
+ | The deeper you go, the stranger the environment become and the more unbearable the heat gets. At first people believed it was due to some intense volcanic activity. yet there is no lava, tremors, or any of the other normal signs of it. The sweltering atmosphere has now been confirmed to come from an open portal to an infernal dimension. | ||
+ | |||
+ | |||
+ | == Ormucyanthe throne room == | ||
+ | Danger: <font color = #ff9500>'''Normal'''</font> | ||
+ | <br> | ||
+ | Inhabitants: [[demons]] | ||
+ | |||
+ | When you arrive in the Ormucyanthe throne room, the oppressive, dark tunnels suddenly give way to a very large and majestic chamber. The place is well lit, with some narrow cracks and clefts piercing the walls and leading directly to the outside. They bath the room in a gentle light. | ||
+ | A lush vegetation grow in the room, making it a | ||
+ | |||
+ | at the end of it stand a massive throne, made for a giant being. The throne seem very ancient, with cracks all over it and some ivys growing on it. | ||
+ | |||
+ | A serie of small rivers flow through it, coming from one side of the trhone filling the room of a gentle flowing noise. | ||
− | |||
A large room | A large room |
Revision as of 02:31, 12 August 2010
Danger: Normal
Sub zones: great ascarlin mines, great diamond mines, Ormucyanthe throne room
Inhabitants: rock harpies, humans, earth mouths
Subeta
Characters : Erica, Violet, Aurora
Standing as one the highest points on the map, these majestic mountains are a great place to get a view of the surrounding lands. The Ascarlin mountains are famous for their wide variety of rocks and minerals, especially the large deposits of ascarlin. Also called dreamstone, Ascarlin is an extremely rare gem, greatly sought after. A single ascarlin is easily worth a dozen times that a diamond of the same size, and empires have waged wars for just a handful of them. It's a semi-translucent teal-blue stone with red veins running through it. It's incredibly beautiful and, when socketed in magical artifacts, it can increase their power tenfold. The Ascarlin mountains are legendary on some worlds, and their name is often more famous than Felarya's. They attract many people from foreign worlds and their resources are the basis of power for the great city of Negav that lies at their feet. The mountains are riddled with mines, tunnels and small underground cities.
Despite the intense human activity inside, the exterior of the mountains is surprisingly devoid of any trace of human civilization, aside from a few outside passageways. Few predators live there but those that do are dangerous. Rock harpies in particular pose a big threat to reckless miners, with their huge appetite and fearsome wind-based magic.
Great diamond mines
Danger: Low
Inhabitants: shadow fishes, humans
An expansive network of winding tunnels, dug by humans in the upper to mid parts of the Ascarlin mountains, and riddled with veins of diamonds. Over the course of many long years, activity here has decreased in favor of the more profitable ascarlin mines, but because of a recent surge in predator activity there, many miners have come back to the much safer diamond ones. Indeed, aside from some shadow fish dwelling in the deepest parts, the tunnels are mostly empty of any dangerous creatures. The main danger comes from the Rock harpies that fly over the mountains and will sometimes vacuum whatever is inside tunnels that breech the surface, or attack outside structures and passageways. Both the diamond mine and the ascarlin mine share their entrance, a reinforced tunnel that is next to Negav, within the radius of protection of the Isolon eye.
Great ascarlin mines
Danger: Hazardous
Inhabitants: humans, silver succubi, fire succubi, earth elementals, night anemones, shadow fishes, glophorbias, lucicamps, demons
Characters : Iridan
The upper section of the mine is brimming with activity. Miners, Negavian guards, merchants, wizards, and adventurers from every world are gathered there, chatting, forming plans, and buying artifacts. Once your go deeper into the mines however, past the powerful protective magical wards, the place become eerier. It's an immense network of long, wide, winding tunnels seemingly stretching endlessly through the mountain and under. The walls are covered by strange fungi, some of them glowing faintly.
Only solid teams dare to venture there. It's common for them to hire powerful wizards and mighty mercenaries to escort them along the way, to and from the excavating sites for going this deep is very dangerous. In their frenzy to extract the precious ascarlin, the human miners have dug too deep and attracted the attention of the many strange, dangerous, and hungry creatures that dwell in these depths; countless miners have fallen prey to them. Some vicious demonic monsters roam the deeper parts of the mine as well. There is even tales of whole tunnels suddenly turning to flesh, becoming the digestive track of an earth elemental, trapping the miners inside.
The deeper you go, the stranger the environment become and the more unbearable the heat gets. At first people believed it was due to some intense volcanic activity. yet there is no lava, tremors, or any of the other normal signs of it. The sweltering atmosphere has now been confirmed to come from an open portal to an infernal dimension.
Ormucyanthe throne room
Danger: Normal
Inhabitants: demons
When you arrive in the Ormucyanthe throne room, the oppressive, dark tunnels suddenly give way to a very large and majestic chamber. The place is well lit, with some narrow cracks and clefts piercing the walls and leading directly to the outside. They bath the room in a gentle light. A lush vegetation grow in the room, making it a
at the end of it stand a massive throne, made for a giant being. The throne seem very ancient, with cracks all over it and some ivys growing on it.
A serie of small rivers flow through it, coming from one side of the trhone filling the room of a gentle flowing noise.
A large room
In the middle is a huge throne, made for a giant being. THe place is
- credits to XLRP for some ideas to develop the Ascarlin mines.