Difference between revisions of "Rivers of Felarya"
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− | Various rivers and water bodies in Felarya | + | Various rivers and water bodies in Felarya. |
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+ | The water in Felarya is often magical and possess a healing effect similar to that of the soil, although to a lesser extent. An interesting implication is that it means people drinking water in Felarya become magical as well. That's because of the fact that the human body is mostly made of water, so if we drink some magical water then we are partially made of magical water. Process two is the fact that the human body incorporates minerals from the food and water we consume into our bones and teeth; fluoridation works on this principle. Because of this people who live on Felarya for any length of time would start getting magical elements incorporated into their bones and teeth, and the longer they were there, the more magical elements. Given that you will live forever if you aren't eaten, some of the longest living creatures ought to have bones that are totally made of magical elements and thus would presumably be really magically potent. | ||
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+ | I can see it now, using the thigh bone of a 200 year old neko (don't ask how it survived that long) as the base of a magical wand, with a large calcite crystal embedded in the top, all done because of these item's extremely concentrated magical nature. | ||
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Revision as of 05:32, 7 April 2010
Under construction
Various rivers and water bodies in Felarya.
The water in Felarya is often magical and possess a healing effect similar to that of the soil, although to a lesser extent. An interesting implication is that it means people drinking water in Felarya become magical as well. That's because of the fact that the human body is mostly made of water, so if we drink some magical water then we are partially made of magical water. Process two is the fact that the human body incorporates minerals from the food and water we consume into our bones and teeth; fluoridation works on this principle. Because of this people who live on Felarya for any length of time would start getting magical elements incorporated into their bones and teeth, and the longer they were there, the more magical elements. Given that you will live forever if you aren't eaten, some of the longest living creatures ought to have bones that are totally made of magical elements and thus would presumably be really magically potent.
I can see it now, using the thigh bone of a 200 year old neko (don't ask how it survived that long) as the base of a magical wand, with a large calcite crystal embedded in the top, all done because of these item's extremely concentrated magical nature.
Shard river
Danger: Normal
Inhabitants: Under construction
Myriad river
Danger: Normal
Inhabitants: Under construction
Both Motamo and Myriad river take their source form the Chanossa mangrove
Motamo river
Danger: Normal
Inhabitants: Under construction
From its source in the Chanossa mangrove, this river flows to the west toward Negav. It surrounds the city on its west, north, and east sides, acting as a large moat. The river edge is cluttered with reeds and plants, favorite hiding places of small critters. The river gets more and more dangerous the closer you get to the Mangrove and the Great marshes.
As the river passes close to the Ascarlin mountains many small caves, often half-filled with silt and rocks, connect to it. If you were brave enough to explore them, you would find that they connect to many of the tunnels and caves found in the deeper parts of the Ascarlin mountains... and water in those caves is just as infested with strange, dangerous, and hungry creatures as are the dry caves. If you were lucky enough to survive, eventually you would find the caves connect to the Lake of illusions."
Motamo river continue to flow throught the Dridder forest and Mist ocean before ending in Topazial sea.
- Credits to Archmage_Bael and Oldman40k2003 for ideas to develop the Motamo river and the Myriad river.