Difference between revisions of "Imoreith Tundra"

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Inhabitants: [[minor races#Jotuns|jotuns]], nagas, elves, snow dryads  
 
Inhabitants: [[minor races#Jotuns|jotuns]], nagas, elves, snow dryads  
  
The Elifga Valley lies in the north west of the continent, past the [[Chordoni waterfalls]], and forms a triangular zone, bordered by the Shimmering sea in the west.   It's difficult to access, separated as it is from the central part of the continent by a large and impassable canyon in the south, and bordered by massive mountains in the east. Some narrow passes lead to the dangerous[[Evernight forest]] past them. Elifga valley has a flora and fauna similar in ways to the regular Felaryan jungle, but with certain differences because the Valley is colder due to its altitude, and regulary get snow. Thus, pine trees are more numerous here than in the regular jungle, making the valley closer to a Boreal forest.  
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The Elifga Valley lies in the north west of the continent, past the [[Chordoni waterfalls]], and forms a triangular zone, bordered by the Shimmering sea in the west. It's difficult to access, separated as it is from the central part of the continent by a large and impassable canyon in the south, and bordered by massive mountains in the east. Some narrow passes lead to the dangerous[[Evernight forest]] past them. Elifga valley has a flora and fauna similar in ways to the regular Felaryan jungle, but with certain differences because the Valley is colder due to its altitude, and regulary get snow. Thus, pine trees are more numerous here than in the regular jungle, making the valley closer to a Boreal forest. Generally, mammals are more populous than reptilian species, being a bit more suited to the cooler temperatures. [[minor races#Jotuns|Jotuns]] could be considered the dominant predator of Elifga Valley.
 
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Generally, mammals are more populous than reptilian species, being a bit more suited to the cooler temperatures. There are [[nagas]], like in all other parts of Felarya, but in lesser number. An interesting fact is that a large percentage of these naga develop fire-based magic – it is believed this is a genetic trait passed through generations to help deal with cooler temperature. An equal amount simply adapt into ice elemental nagas. [[minor races#Jotuns|Jotuns]] could be considered the dominant predator of Elifga Valley
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Revision as of 05:25, 13 January 2010

Danger: Hazardous
Sub zones: Efisga valley, Direwind hills, Canyon
Inhabitants:

Under construction

Cold zone. North west

Strange sound phenomenon in this zone. Every sound seem to resonnate. The sky is strange, with some light patterns seen.

In some areas there is no sounds at all. Creatures use acoustic properties by supressingthe the noises they make when they hunt, or in the contrary use noises to attack


Elifga valley

Danger: normal
Inhabitants: jotuns, nagas, elves, snow dryads

The Elifga Valley lies in the north west of the continent, past the Chordoni waterfalls, and forms a triangular zone, bordered by the Shimmering sea in the west. It's difficult to access, separated as it is from the central part of the continent by a large and impassable canyon in the south, and bordered by massive mountains in the east. Some narrow passes lead to the dangerousEvernight forest past them. Elifga valley has a flora and fauna similar in ways to the regular Felaryan jungle, but with certain differences because the Valley is colder due to its altitude, and regulary get snow. Thus, pine trees are more numerous here than in the regular jungle, making the valley closer to a Boreal forest. Generally, mammals are more populous than reptilian species, being a bit more suited to the cooler temperatures. Jotuns could be considered the dominant predator of Elifga Valley.


Direwind hills

Danger: normal
Inhabitants: Under construction


  • credits to Jaette-troll for the Elifga valley idea.