Difference between revisions of "Evernight forest"
From Felarya
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− | Danger : hazardous<br>Sub zones :Tenebra | + | Danger : hazardous<br>Sub zones :Tenebra maze <br>Inhabitants : Abyssal slugs, shadow fishes, glophorbias, shadow dryads, night anemones, dark saurotorans, solar serpents, lightseekers, flash medusas |
− | The trees here have a foliage so thick that it plunges the whole area in a pitch black and never ending night. The only source of light is the glowing vegetation. Very strange creatures roam this zone and some basic laws of physics seem altered, making the fauna especially unpredictable | + | The trees here have a foliage so thick that it plunges the whole area in a pitch black and never ending night. When you enter this zone, you could wonder whether it's a forest or a cavern... The only source of light is the glowing vegetation. Very strange creatures roam this zone and some basic laws of physics seem altered, making the fauna especially unpredictable. |
Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him... | Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him... |
Revision as of 16:32, 28 May 2007
Danger : hazardous
Sub zones :Tenebra maze
Inhabitants : Abyssal slugs, shadow fishes, glophorbias, shadow dryads, night anemones, dark saurotorans, solar serpents, lightseekers, flash medusas
The trees here have a foliage so thick that it plunges the whole area in a pitch black and never ending night. When you enter this zone, you could wonder whether it's a forest or a cavern... The only source of light is the glowing vegetation. Very strange creatures roam this zone and some basic laws of physics seem altered, making the fauna especially unpredictable.
Any adventurer who wish to travel this forest need some kind of night vision or infrared googles otherwise he won't even see what eats him...