Difference between revisions of "Floating field"
(finished floating field) |
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− | Danger : <font color = #00000>'''Special'''</font> | + | Danger: <font color = #00000>'''Special'''</font> |
<br> | <br> | ||
− | Inhabitants : | + | Inhabitants: Various |
− | + | In Felarya there are times when the tearing of the dimensions caused by the vanishing lands leaves permanent scars upon the land. Sometimes the scars aren't visible, yet they still have an effect. One such instance is the cause of the Floating field, the name not referring to any grass, but instead to the unstable gravitational field. It is the result of a brief but destructive warp shift in which a section of space was shifted inside gravitational field of Felarya. | |
− | Normally this would result in a | + | Normally this would result in a gravitational shock wave as the forces balanced, but in this case the rift, though not physically accessible, has never fully closed. As a result the zero g field remains, drifting slowly throughout the world of Felarya. Measuring several square kilometers in size, anyone entering this zone becomes becomes weightless, a side effect of the conflicting gravities from Felarya and the rift. People find find moving in the field to be much more difficult unless they move by leaping, or fly like [[harpies]]. Unlike creatures that fly, Nagas find themselves unable to move if they don't remain in contact with the ground, and so they avoid these rich hunting grounds like the plague. |
− | Fortunately, the field is constantly shifting, and no naga could ever be trapped there for more than a few hours | + | Fortunately, the field is constantly shifting, and so no naga could ever be trapped there for more than a few hours. |
Revision as of 17:37, 18 December 2007
Danger: Special
Inhabitants: Various
In Felarya there are times when the tearing of the dimensions caused by the vanishing lands leaves permanent scars upon the land. Sometimes the scars aren't visible, yet they still have an effect. One such instance is the cause of the Floating field, the name not referring to any grass, but instead to the unstable gravitational field. It is the result of a brief but destructive warp shift in which a section of space was shifted inside gravitational field of Felarya.
Normally this would result in a gravitational shock wave as the forces balanced, but in this case the rift, though not physically accessible, has never fully closed. As a result the zero g field remains, drifting slowly throughout the world of Felarya. Measuring several square kilometers in size, anyone entering this zone becomes becomes weightless, a side effect of the conflicting gravities from Felarya and the rift. People find find moving in the field to be much more difficult unless they move by leaping, or fly like harpies. Unlike creatures that fly, Nagas find themselves unable to move if they don't remain in contact with the ground, and so they avoid these rich hunting grounds like the plague.
Fortunately, the field is constantly shifting, and so no naga could ever be trapped there for more than a few hours.
- Credits to Rythmear for the idea and concept.