Difference between revisions of "Felaryan Ground"
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− | Felarya is known across many dimensions not only for its strange dimensional particularities, but also for its legendary treasures | + | Felarya is known across many dimensions not only for its strange dimensional particularities, but also for its legendary treasures, especially its greatest treasure of all: its soil. |
− | The ground of Felarya is a wonder that cures most diseases through simple contact. It revitalizes living beings and grants a sort of immortality to them, though not invincibility. In short, you won't age, and your body won't be damaged by the passage of time. Moreover it acts as a | + | The ground of Felarya is a wonder that cures most diseases through simple contact. It revitalizes living beings and grants a sort of immortality to them, though not invincibility. In short, you won't age, and your body won't be damaged by the passage of time. Moreover it acts as a supplement that greatly boosts an organism's own immune system. It is practically impossible for microbes such as bacteria and viruses to infect living tissue. Thus you won't die from illness as long as you are on Felarya, and any non-lethal wound you sustain will completely heal in just a matter of weeks or days! Likewise, creatures who have spent a long time on Felarya or were born there tend to grow taller than their off world counterparts. |
− | However, while the soil can help guard against some types of harmful things, there are | + | However, while the soil can help guard against some types of harmful things, there are things it cannot protect against. Among these are parasitic and fungal infections, poisons, venom, curses, hexes, and morning breath. Rumors of drawbacks to some of the beneficial effects circulate as well. For some reason, the Felaryan soil prevents the use of any form of [[Magic#Necromancy|necromancy]]. Interestingly, the soil of Felarya will lose 80% of its regenerative ability when outside of Felarya, no longer granting immortality. Fragments of the soil are still powerful healing ingredients though, keeping their healing properties for years or even decades depending how long they were in contact with the rest of the soil. |
The water in Felarya is magical as well, as flowing rivers dissolve a lot of minerals from their beds, which means that their waters contain a significant amount of magical soil. Thus the water possesses a similar, though weaker, healing effect. An interesting implication is that it means humanoids drinking water in Felarya become, in a sense, magical as well. That's because of the fact that the [[humans|human]] body is mostly made of water, so if you drink some magical water then some of the water you are made of is now magical water. Moreover, the human body incorporates minerals from the food and water consumed into bones and teeth. Because of this, people who have lived on Felarya for any length of time start getting magical elements incorporated into their bones and teeth; the longer they live, the more magical they become. Some of the longest living humanoid beings in Felarya have bones that are totally made of magical elements. The consequences of this are unknown, but it's safe to assume it makes such creatures more magically potent. A common theory is that the [[Ur-Sagol#Sagolian people|Sagolians]] became a society of magic users because they lived for a long time on the banks of the [[Rivers of Felarya#Shard river|Shard river]] and [[Jadong lake]], which are both heavily magical. | The water in Felarya is magical as well, as flowing rivers dissolve a lot of minerals from their beds, which means that their waters contain a significant amount of magical soil. Thus the water possesses a similar, though weaker, healing effect. An interesting implication is that it means humanoids drinking water in Felarya become, in a sense, magical as well. That's because of the fact that the [[humans|human]] body is mostly made of water, so if you drink some magical water then some of the water you are made of is now magical water. Moreover, the human body incorporates minerals from the food and water consumed into bones and teeth. Because of this, people who have lived on Felarya for any length of time start getting magical elements incorporated into their bones and teeth; the longer they live, the more magical they become. Some of the longest living humanoid beings in Felarya have bones that are totally made of magical elements. The consequences of this are unknown, but it's safe to assume it makes such creatures more magically potent. A common theory is that the [[Ur-Sagol#Sagolian people|Sagolians]] became a society of magic users because they lived for a long time on the banks of the [[Rivers of Felarya#Shard river|Shard river]] and [[Jadong lake]], which are both heavily magical. |
Latest revision as of 13:22, 16 June 2013
- General content: | Felaryan fauna | Felaryan flora | Races | Characters | Locations | History and Lore | Science and Magic | Culture and Customs | List of all available articles
Felarya is known across many dimensions not only for its strange dimensional particularities, but also for its legendary treasures, especially its greatest treasure of all: its soil.
The ground of Felarya is a wonder that cures most diseases through simple contact. It revitalizes living beings and grants a sort of immortality to them, though not invincibility. In short, you won't age, and your body won't be damaged by the passage of time. Moreover it acts as a supplement that greatly boosts an organism's own immune system. It is practically impossible for microbes such as bacteria and viruses to infect living tissue. Thus you won't die from illness as long as you are on Felarya, and any non-lethal wound you sustain will completely heal in just a matter of weeks or days! Likewise, creatures who have spent a long time on Felarya or were born there tend to grow taller than their off world counterparts.
However, while the soil can help guard against some types of harmful things, there are things it cannot protect against. Among these are parasitic and fungal infections, poisons, venom, curses, hexes, and morning breath. Rumors of drawbacks to some of the beneficial effects circulate as well. For some reason, the Felaryan soil prevents the use of any form of necromancy. Interestingly, the soil of Felarya will lose 80% of its regenerative ability when outside of Felarya, no longer granting immortality. Fragments of the soil are still powerful healing ingredients though, keeping their healing properties for years or even decades depending how long they were in contact with the rest of the soil.
The water in Felarya is magical as well, as flowing rivers dissolve a lot of minerals from their beds, which means that their waters contain a significant amount of magical soil. Thus the water possesses a similar, though weaker, healing effect. An interesting implication is that it means humanoids drinking water in Felarya become, in a sense, magical as well. That's because of the fact that the human body is mostly made of water, so if you drink some magical water then some of the water you are made of is now magical water. Moreover, the human body incorporates minerals from the food and water consumed into bones and teeth. Because of this, people who have lived on Felarya for any length of time start getting magical elements incorporated into their bones and teeth; the longer they live, the more magical they become. Some of the longest living humanoid beings in Felarya have bones that are totally made of magical elements. The consequences of this are unknown, but it's safe to assume it makes such creatures more magically potent. A common theory is that the Sagolians became a society of magic users because they lived for a long time on the banks of the Shard river and Jadong lake, which are both heavily magical.
- Credits to Oldman40k2003 and AisuKaiko for the explanation on magical water