Difference between revisions of "Negav's surrounding area"
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====Shelters==== | ====Shelters==== | ||
− | Across the commons, are a certain number of small underground facilities built as shelters where to fall back in case of danger. They typically have narrow entrances and a robust structure with small embrasures where to survey the outside. Some of them are little more than bare developed caves, while other | + | Across the commons, are a certain number of small underground facilities built as shelters where to fall back in case of danger. They typically have narrow entrances and a robust structure with small embrasures where to survey the outside. Some of them are little more than bare developed caves, while other look bunkers equipped with a water purification system, a food storage room, beds and weapons. These safehouse can only be accessed by those who have a key, namely members of the [[Negavian factions#Isolon Fist|Isolon fist]] or adventurers with a special accreditation. |
====Inn of Heroes==== | ====Inn of Heroes==== |
Revision as of 08:22, 22 July 2012
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The immediate surroundings of Negav, within the The Isolon Eye range.
Chomikai commons
Danger : Low
Inhabitants: humans, nekos, podmaws, arboreal frogs, starkala bugs, duikers
All around Negav is a circular zone that is well within the The Isolon Eye range. This gentle jungle is carved by many paths and even some rare buildings. It's much safer than almost any other area in Felarya, as most giant predators simply can't enter it, but it's still a dangerous place. Indeed, many smaller predators thrive there, and despite their size, they better not be ignored. Moreover, as you progress farther from the Isolon Eye, creatures you encounter are becoming increasingly bigger and more voracious. Once you arrive at the limit of the Eye's influence, there is little difference with the Felarya jungle proper, and you could very well encounter a giant naga that is just a little bit more magical resistant than usual but will happily prove to be not less voracious! One should not worry too much about inadvertently entering the Felaryan jungle though, as there is plenty of rather scary and serious signposts marking the end of what is admitted as being the safe zone. It's important to note that, in most cases, the biggest danger of Chomikai commons actually comes from the numerous bandits, thugs and brigands roaming the zone. Some of them are well organized and heavily armed. Because of them, more than a few adventurers' journey ended before even starting ( although to be fair they probably wouldn't have lasted very long anyway )
Shelters
Across the commons, are a certain number of small underground facilities built as shelters where to fall back in case of danger. They typically have narrow entrances and a robust structure with small embrasures where to survey the outside. Some of them are little more than bare developed caves, while other look bunkers equipped with a water purification system, a food storage room, beds and weapons. These safehouse can only be accessed by those who have a key, namely members of the Isolon fist or adventurers with a special accreditation.
Inn of Heroes
The Inn of heroes is a famous tavern situated north-east of the Chomikai commons. From the outside, the building looks rather spartan, looking more like a small fortress carved in the rock than a tavern. The interior is more welcoming though, and much larger than one would expect. The furniture is cheap, rough but strong, in order to withstand the tough treatment from some of the customers. The Inn of heroes is the last stop before entering the dangerous Felaryan jungle, the calm before the storm, the last stage before the big leap into the unknown, or a welcome sight for those coming back to the safety of the civilization. It's a great place to meet adventurers, to partake in spectacular bar brawls and to hear fantastic tales of survival and bravery and of legendary treasures, often generously amplified by the drink. The establishment is run by Strang Coupombre, a rather quiet and shady figure, covered by scars from head to feet and well respected within the adventurers community.
Motamo Docks
Danger : Very
Low
Inhabitants: humans, nekos,
The Motamo Docks exist outside of Negav, to the Northeast of the city. It is essentially a smaller community, existing on the shores of the Motamo river. There is not much trade or travel on the river, but what little exists is handled here. This small village is also known as something of a satellite community, like Nekomura. Smaller less humanoid species, like small dridders, nagas and other species, occasionally attempt to move towards civilization, or seek protection from the big predators that prey on them. However, there are laws in place barring these races from entering Negav, as Negavians mostly doesn't trust these jungle people - smaller nagas and dridders can still be dangerous, even if they appear to be able to pass through the anti-predatory field of the Isolon Eye. Thus, these races turned away started to congregate beside the Motamo River, close enough to Negav to benefit from the Isolon Eye, but not within the walls where they could perturb the rest of the populace. Some resent this rejection, others are happy to be able to live with protection while still retaining some of their traditions.
The Drunken Chilotaur
A popular drinking establishment in the Motamo Docks, run by a family of Chilotaurs. The brew is very strong but delicious and the hospitality is warming. It has even drawn some more adventurous Negavians to explore their often misunderstood suburb neighbors.
- credits to Jaette-troll for the Motamo docks idea and the Drunken Chilotaur.